Nick_Shaw
Well-known member
In an "extended range" coding of an image 1023 represents 100%, and since in 10 bit you can't have a higher value than 1023, it can't represent super-whites. So they get clipped off. This mirrors the behaviour in Resolve, where although super-whites are available to be brought in by grading, if you just apply a standard 3D LUT they will be clipped.does that mean that the Odyssey chooses "extended range" because the LUT i'm using was designed for that specific range? (i was using a custom LUT from a friend.) doesn't quite make sense to me, since the LUT shows the superwhites only if i chose "legal", but clips the superwhites in extenden mode.
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