Some of my C4D work...

Finally had a chance to come back to this. Another test render here mainly I was testing adding reflections to the mapped buildings. So the reflectiveness of the buildings and windows could reflect C4D objects. For this I was just testing reflections on the middle building and it works just fine. You can see a part of a red sphere reflection on the building. The red sphere was just floating in the air off camera for testing purposes. To get camera mapped reflections you have to create a separate texture based on the projection of the building but paint out all the parts you don't want reflective. Just for fun I added a different background.
 

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Matte Painting I'm working on. I started it today and spent about 3 hours on it. I'm eventually going to camera map it in Cinema and add some additional C4D elements.

Attached before & after.
 

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Looking forward to it Josh. Looks great.

Hermmermferm:
It might be better to start your own post rather than intruding in someone elses personal post.
 
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Whoops, deleted it! Sorry, thought it had turned into an all sorts of work kinda thread.. been away a awhile! Nice work Josh, sorry 'bout that.
 
Thanks Gord. I simply can't get enough of vfx!

@hermmermferm no worries innocent mistake. Thanks for the kind words.
 
Thanks jeey. I really appreciate the kind words!

Here's a bird rig I'm working on.
 

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A test using Cinema 4D, After Effects and SynthEyes. The effect relies heavily on 3d tracking and projection mapping. Shot on the RED. I'm doing some proof of concepts for a possible up and coming feature film that I might be doing VFX on. This particular shot was more of testing out a theory to see if it worked and it did.

http://www.vimeo.com/10157176
 
Hey Tom, how's it going? Feels like I fell off earth a few times, hehe. Just been really busy but I suppose that's a good thing :). Also, I can now comp in NUKE which is awesome!

Thanks for the compliment too.

-Josh
 
Hey Josh. Your ads are really top notch now. Congrats on the awards too.
The flame thrower looks awesome.

While your here I have a zbrush/wacom question for you.

In zbrush 3.1, the pen for my wacom tablet is operating reversed. The nib end subtracts and the eraser end adds. I can use still use it okay and actually prefer the eraser end for sculpting anyways.
Did this happen to you? Is there a setting somewhere to reverse the pen tip/eraser functions. It works correctly in photoshop though.
 
Thanks for the kind words Gord and congrats.

Haha at keeping the lightning in the bottle :). As for the Zbrush and the wacom issue I haven't had any problems with it at all so I'm not really sure. Though ZBrush 4 is dropping August 9th!

-Josh
 
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