Danielvilliers
Veteran
The FS100 sensor is the same as the 13.5 stop F3. So I guess it would not have been difficult for it to get 1 or 2 stop more DR out of it.
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Any FS100 owner who purchases a FS700 would want both cameras to cut together with similar identical PPs so I think Sony is being churlish by not implanting them in the firmware unless there is a technical limitation that prevents them doing so.
So lame for this update to take months to implement.
I've complained about this point for a good amount of time now. I really want
to let it go but the FS700 added salt onto the wound for me. With that said
I'm still doing well with the FS100, finally taming the red channel for
skin tone at least.
Sony can redeem my lost faith with peaking over HDMI. Which I've asked
in multiple areas with no response...might just have to wait until
the 19th to find out. I assume the lack of response could seal my
fears however.
Skin tones will be better on the FS700 by virtue of the fact it has built in NDs and people won't be fitting ND Faders which destroy the look of skin giving it the cgi look.
I predict when the FS700 gets into the wild we'll see plenty of side by sides showing better skin tones on the FS700, unless someone has fitted a fader to it! If anyone is vaguely interested, it's due to the sub surface scattering of light which makes skin look like skin which the faders affect being that they're just two polarisers.
As far as colour reproduction I'm not seeing anything that can't be fixed with a bit of secondary colour correction. When I were a lad Pana, Canon and Sony all had their own skin tone look which you had zero control over. Happy days...
Does anyone set their zebras to 70 and and expose for skin anymore? I ask that not to be facetious but a genuine question to see if shooting styles have changed over the years?
You don't have to use fader NDs i'd have thought most would pop proper NDs in front. Why do we assume that the ND that sony have made are perfect, perhaps they're not (i do remember some issues with the EX1 NDs and coloration)
I expose for skin lower than 70 these days, 50 to 60 depending on the scene. With the shadow performance of the FS100 it's actually okay to shoot lower and pull them up a little. That's another reason for uncompressed recording - the detail in the shadows is a little better, you can reach a little lower.
cheers
Paul
That's a fair point, but it's a fair bet that NDs have a far less onerous affect on skin than 2 polarisers though. After brief experimentation with a ND Fader I'm getting some good 4x4 NDs.
I have found that I'm over exposing slightly while reading the histogram. There's much more in the blacks than I think and need to knock exposure down a tad. There's certainly much more to work with which is a pleasant surprise. The only proviso I see when exposing low is when using the Cinegamma2 if you bring skin exposure too low it will saturate badly.
I'm keeping my eye out on NAB for recording devices as I think this camera deserves it.
Cheers
Yes i do wonder about the accuracy of the histogram, i would love to get better exposure information from the camera, a full width RGB histogram would be perfect. I have a SmallHD which is lovely, and there is a false colour exposure mode on there and that can be useful but if we can't get joy out of sony with a better histogram perhaps we can petition SmallHD to add that in firmware, they seem like a good bunch.
For cheap and simple recording the blackmagic shuttle can't be beat. There are no reasonably priced portable recorders that will record the full RGB signal, the best you'll get is 4:2:2 at the moment.
Does the saturation on cinegamma change along the curve then?
cheers
Paul
Thanks for the advice on recorders. I hope there are more products catering for 1080p and it's not all 4K this year.
The shape of the gamma curve has a dramatic affect on the saturation. Fire up your NLE and bring up its vector scope and watch how the saturation increase (or decreases) when you make adjustments to the gamma in an image. This happens in camera too.
Cheers
I thought the 'gamma' curves were more than just straight curves. I watched some presentation by the sony guy (Juan?) explaining about how internally it was using 3D LUTs which should be able to deal with luminance as a separate issue. Could be wrong (naturally) but i took away the impression that there was more than simple math going on. I confess i've not experimented along this line at all. Perhaps i should...
cheers
Paul
What I would LOVE is the ability to put my own in the camera. That would solve ALL my problems.