Michael Thames
Carbonite Member
Can't speak for DLD, but maybe he means something like this.Not sure what you're getting at here. Framing is dependent upon aspect ratio, not resolution. Can you clarify?
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Can't speak for DLD, but maybe he means something like this.Not sure what you're getting at here. Framing is dependent upon aspect ratio, not resolution. Can you clarify?
I understand magnification. What I don't get is framing during a live sporting event. Is he suggesting reframing on the fly, as the action is happening (is that even possible) or having dedicated 8K cameras to cover every angle, employed only for replay?
I understand magnification. What I don't get is framing during a live sporting event. Is he suggesting reframing on the fly, as the action is happening (is that even possible) or having dedicated 8K cameras to cover every angle, employed only for replay?
Of course, but then the shot has to be wider, correct? The camera op could have gotten a wider shot if he chose to. Resolution doesn't affect framing choice, aspect ratio does. Who wants to watch a game with all wide shots?If you look at the very first play (replay @15s mark), you see that the cameraman can't always keep both the puck and the net in the frame. Now, presuming that this is 720p, as it's given by YouTube, a 4K sensor allows the cameraman to pull a much wider angle with the same/better resolution. 8K would, obviously, be even better.
https://www.youtube.com/watch?v=4t3FykloKfM
A cameraman should keep two things within the frame in team (ball/puck) sports - the ball/puck and the net/basket. In basketball, it's easy with even a center-court based camera. Hockey, due to player movement and puck speed, is arguably the most difficult (tennis has long gone to "behind the line" angle). The game is generally covered in wide angle but tracking the puck - anyone recalls the Fox blue tracking? - is difficult. Increased resolution solves that problem.Of course, but then the shot has to be wider, correct? The camera op could have gotten a wider shot if he chose to. Resolution doesn't affect framing choice, aspect ratio does. Who wants to watch a game with all wide shots?
What that paper by Sony appears to be saying is that you only notice the difference if you are close to the screen. "Close" is relative. Most of use will be sitting far enough away from our monitors, tablets and phones NOT to notice the difference. Also where we have screens 40-50" or less we won't notice the difference in most (European) homes. However in a cinema people will be sitting closer than 2.3 times the hight of the screen and will see a difference. Therefore those who are expecting to have their work on a cinema screen would need 4K.
Yeah, and that didn't work because hockey fans hated it. You're not supposed to watch the puck, you're supposed to watch the players. If you know where the players are, you know where the puck is, and where it's most likely going.By the way, the "glowing puck" was what Fox felt it had to do to make hockey more popular.
Just exactly how do you acheive that live? We're talking live action sports here, not post work.I think he meant something along the lines of what I do for "Reframing"
Shoot 4k of 2 people at a table talking, Pop that on a 1080 timeline. now you can have a wide shot of 2 people talking, then zoom in to highlight just guy 1, then flip to "just" guy2, then back to wide with both. All without losing any resolution. (provided you're delivering in 1080.)
I think he meant that in a higher resolution system(and larger viewing screens), you could shoot wider and still resolve/see detail that you would have had to shoot tighter to see on a lower rez system.
The puck can be seen clearly at 720p with as wide a shot as you want. And why would I want to see the goalie when the action is happening in the neutral zone? I only need to see the goalie when the team playing in their offensive zone is on the attack. I want to feel like I'm in the game, not watching from the nose bleed seats.Right. Because, at SD, one couldn't even see the puck well. Which is why Fox used the Day-Glo tracking.
I'd mentioned in another recent thread that old (1960's and 70's) hockey coverage had two cameras - one wide and one on the goal because there was little detail from a wide angle. As the action came to the crease, they would switch from one to another live and inevitably lose the track of the play but that would have, at least, make the replays easier to follow.
Now, at 720p, they can do much wider and still keep the puck visible. The key, however, is to have both the puck and the net/netminder in the same frame while having enough resolution for the puck itself without the Day-Glo.
Off and on. I get uneasy when the Penguins are winning.lol, is anyone watching the game right now?
P.S. Doc's the best.