The pulsing shows up as a huge P frame that appears immediately before an I frame, and evidentially it contains mostly garbage data. It's generally much bigger than any of the P frames. I frames are frames that are "fresh" in that they don't depend on any prior frames; they are complete images. P frames are "delta" frames in that they only contain the difference between the current frame and the previous one, which is more efficient than having every frame be a complete image. Generally I frames are bigger than P frames (twice as big, or better). Having a huge P frame makes no sense because an I frame is the entire image, which is about as uncompressed as you can get. P frames that are bigger than I frames effectively defeat the purpose of having P frames in the first place. Typically, the ratio of I frames to P frames is the number of frames in 1/2 second of video, so for 60 FPS video that would be one I frame for every 29 P frames.
The main problem with the "pulses" is that they are apparently filled with garbage, not image data, which is not a good thing.
Chris
The main problem with the "pulses" is that they are apparently filled with garbage, not image data, which is not a good thing.
Chris