Idea - Depth Map Channel Recording -- THE WINNER!

there is some other alternatif like projecting a grid like and reconstruct object on 3D i read some white papers on the subject i will try to find them, there si a possibility to isolate each element in the picture by it's depth, and eventually replace green screen, ...

i posted some good idea but i was very busy to defend them here, congratulation to the winner, and i hope that the Red guys read all the posts.
 
OK Guys... chiming in... (after some Jarred... "hey Ted the gang want's to hear from you" emails today, and a late night ping just now... and a visit to the RED lab yesterday where he saw just a peek through the curtains that we were actually doing some hard core work to build this sucker...)

So my lame excuse for almost never posting here (I think this is my second time posting)... Gotta keep the team slaying the dragons to get a 4K+ dream machine for you all here and the rest of those all over the planet waiting patiently for us to get to the finish line... and make sure you are all happy when it's done. Maybe Jarred will be willing to do a regular check in with me to add to his 85,000 or so posts here (gulp:) and I'll fill him in on what's cookin... (Sorry Jarred, gotta be careful what you wish for :)

Regarding the Contest, some great ideas out there (and not just the winning one - there were lots of strokes of brilliance floating around in the posts (and quite a few really bad ones.. which oddly enough were just as intriguing - and trust me I should know as the guy on the RED team with the hands down record on really bad ideas and an occasional really good one that actually makes sense for the project (maybe Jim will tell you all the stories some day, there are some good ones :)

Actually we are in a period of development where there aren't that many good stories to tell (so you may be off the hook after all Jarred). We are really in head down mode on the internal electronics and the sensor development and test... resources are focused now on our targets for early Sept. and you all know what that's all about. Jim and the industrial design team are refining, retooling and reworking on that front to make sure the camera is truly the perfect beast, he won't stop the process until he gets there. You've seen some of the change evolution in the past couple weeks, and lots more is coming... and trust me, you are going to like it even more than you do now... a lot more. I know Jim has mentioned some of the modular changes and thinking that we are deep into now, so some big stuff is coming... just wait.

Alright enough of this blabber - back to work... (sleep comes sometime next year :)

+ Ted
 
Wow!

Wow!

darmbr said:

WOW, That was AWSOME!
A bit long at 60mins, but some way cool demo stuff, especially in the 2nd half.

Some of those 3D rotations while looking thrrugh stuff was way cool. And seeing the BACK of the sign was incredible, reminded me of that security camera scene in Enemy of the state.

And then the live demo of the audience. Damn. :shocked:


Jarred Land said:
Dare we dream of a green screen free enviroment.
Yes.


- Mikko
 
Until they can get that refresh rate up to over 2 khz it's not really useful for keying.

In my opinion lasers aren't the solution.

Edit: I watched the movie: quote "We can even measure the width of the blade [of a moving helicopter's rotor]" Motion blur anybody?
 
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The laser pulse is VERY *VERY* fast. Motion blurwould not be an issue.
And they said that they had gone and measured a blade of that type and it had matched their footage.

Didn't you watch the live demo bit with the light going down the hallway. The "Photon Torpedo". It's gota be incedibly fast to be able to see a pulse of light moving a few feet per frame like that. :shocked: That I think was one of the best parts of the video.
Seeing a shockwave from an explosion, or perhaps sound thruogh a medium is one thing, but to see a pulse of light go by. Damn.

- Mikko
 
That's the problem. Getting a clean static motion blur free matte is simple. It's the motion blur that is hard to capture. Which means the 3D Voxel data needs opacity, not just position. The time pulses are instantaneous, so no motion blur captured.
 
Ruff_Futtidge said:
http://www.dvxuser.com/V6/showpost.php?p=275754#post275754

See what Ullanta said to Ruff Futtidge's Depth Mapping questions


Yes, see what Ullanta said!

Anyway, yes, the "trick" is just to use two (precisely aligned!) sensors, and stereo processing (likely in post for most flexibility). And, you can make 3-D movies to boot!

This wouldn't be perfect, but could be pretty good. Combined with a few other vision-processing tricks (optical flow analysis, focus detection, object tracking, etc.), could be quite useful indeed...
 
Well, those are interesting, but not really for video production. But maybe gettin' there... But stereo's still going to work better when the lighting control is artistic (and when subjects are farther away than the same room...
 
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