Hawk Teflon
Veteran
I'm really digging this, man! Looking forward to seeing it!
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That's great!! Unbelievable. You can definitely tell by your stance and movements that you've got the training. I'm sure the fights are going to look great.Chinese Ninja Boxing. It's a martial art I created based on old Chinese Kung Fu films and Japanese Ninja films from the eighties. (Actually I think those Sho Kusugi films were American). But now it encompasses any art style I think looks good on camera. Each major character has a style Fist of God (Sarah), uses Krav, Satsu uses a close combat style that incorporates Filipino Kali, Krav and Wing Chung. (Yes I did just watch Ip Man 2). Adam uses Ballistic Bushido, a style I created for my defunct "Silvergun Samurai" film (which I had Julia Ling attached too before she got big on Chuck) and reminiscent of the gun Katas from Equilibrium and my character uses generic martial arts crossed between Norris, Van Damme and Segal with a little Escrima stick and whip action. I should mention...it's not a fighting art. Only for movies. LOL.
-Nate
Thanks, I'm glad you're digging it.That's great!! Unbelievable. You can definitely tell by your stance and movements that you've got the training. I'm sure the fights are going to look great.
By the time you see this there will be more BTS Scenes up, but they'll be back on the other page with the stuff from last night when they're done.At work, so will check out your other BTS when I get home.
You can try Animation Master it's a 3D program but it costs money ($300). They sell it locally at Fry's here. You can buy inline though. Blender is more powerful, but the user interface is difficult to understand. Animation Master is super easy once you get a few tricks under your belt and you can animate anything with it from knives to people. The downside of AM is that the renderer is slow, don't try to do any major effects like cloth, springs (earrings, etc) or particle effects. Do mainly static moving objects and use real textures to paint onto the object. If you do that you can have something that looks pretty good, especially for a brief second. AM is robust but it has it's drawbacks (crashing a lot for one), but I'm thinking of new action projects and I'm still leaning towards AM, VS trying to learn a program that is more keyboard based and a little less user friendly.
OMG! I remember Animation Master from back in the day. The company used to sale it at comic book conventions at least Wizard World here in Chicago. It was actually a pretty big deal. I've seen some demos of it. One issue I'm having in Blender is finding everything.
-Nate