ROCKMORE
Veteran
I've been editing H-264 for a while on an i7 and it works well, but when I drag too many files on the timeline at one time my CS4 freezes up.
About 15 GB or 50 minutes of 1080 25fps will cause problems. The more of the timeline that is showing the worse it gets. I really want as much of my project on the timeline as possible.
I discovered a simple way to work it out. I divided my project into 8 folders before importing and imported them into 8 bins in the order the files were shot.
Then I drag one bin of files to the timeline and trim the shots with no trouble.
After I cut the shots down to what I want to edit, I drag that group of shots up to another track and turn off the eye icon so only the audio plays. I continued the process with all 8 bins and put each group on a different from track 2 to track 9 with the images off. This way I can just turn on one set of files at a time to scan for shots.
This may sound like a pain in the ass, but I was able to work much faster with no crashes or restarts, and it's very organized when you get used to it.
When I started editing the footage together, I just drag the section I want to work with to the bottom track which stays on all the time.
This has really lightened the load on my system, so I decided to try turning off all the track visuals before saving and closing the project. Now when I open my project again it starts much faster because it's not trying to read and open every image on the timeline.
Before doing my final edit I save the trimmed projects with the visuals off. I usually have to do additional edits, so this allows me to return to a project with all my trimmed shots ready to edit.
CS5 may be better, we'll see.
About 15 GB or 50 minutes of 1080 25fps will cause problems. The more of the timeline that is showing the worse it gets. I really want as much of my project on the timeline as possible.
I discovered a simple way to work it out. I divided my project into 8 folders before importing and imported them into 8 bins in the order the files were shot.
Then I drag one bin of files to the timeline and trim the shots with no trouble.
After I cut the shots down to what I want to edit, I drag that group of shots up to another track and turn off the eye icon so only the audio plays. I continued the process with all 8 bins and put each group on a different from track 2 to track 9 with the images off. This way I can just turn on one set of files at a time to scan for shots.
This may sound like a pain in the ass, but I was able to work much faster with no crashes or restarts, and it's very organized when you get used to it.
When I started editing the footage together, I just drag the section I want to work with to the bottom track which stays on all the time.
This has really lightened the load on my system, so I decided to try turning off all the track visuals before saving and closing the project. Now when I open my project again it starts much faster because it's not trying to read and open every image on the timeline.
Before doing my final edit I save the trimmed projects with the visuals off. I usually have to do additional edits, so this allows me to return to a project with all my trimmed shots ready to edit.
CS5 may be better, we'll see.
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