Adobe moves to Creative Cloud, Cancels Creative Suite

Apple has to be jumping with joy over this development.

I just joined the CC for the lower price for one year, but if it goes up to much, I'll cancel. I joined mainly for the upcoming versions, I hope they
live up to the hype.

I have 5.5 production premium if needed. Plus still using Vegas. So...not locked into anything.
 
...while some pros might rationalize adobe's new strategy as somehow worthwhile, 99% of the worlds users are busy looking for alternatives. As a long time PS user , I never had the interest to investigate alternatives...esp. freeware. PS did everything I needed. But last night, just out of curiosity I downloaded gimp. HAhaha...the jokes going to be on Adobe ! Certainly lightworks is playing the same joke, although I haven't tried it yet. If apple were smart, they'd be cutting their fcpx prices....and sony vegas as well. Then we'd be hearing adobes retraction in about a week !
 
Wow, when did the filmmaking community turn into such a bunch of cry babies? Some of you wont be happy until a company pays you to use their software. I'm looking forward to May 17th. The new updates look to have addressed almost everything I was after. Bring it on.
 
...while some pros might rationalize adobe's new strategy as somehow worthwhile, 99% of the worlds users are busy looking for alternatives. As a long time PS user , I never had the interest to investigate alternatives...esp. freeware. PS did everything I needed. But last night, just out of curiosity I downloaded gimp. HAhaha...the jokes going to be on Adobe ! Certainly lightworks is playing the same joke, although I haven't tried it yet. If apple were smart, they'd be cutting their fcpx prices....and sony vegas as well. Then we'd be hearing adobes retraction in about a week !

I'm really liking Lightworks, but it is not all a free lunch. For consumer grade 8-bit codecs and basic editing functions it is free. For full support of higher grade pro codecs, built in basic titling and higher than HD resolution it is $60/year plus one time license fee for DNXHD. If you want pro facility level support services or multi-station site licenses it is another $595/yr. If you want a full range of VFX and graphics, you have to by Boris products ranging from $299 up. Full up heavy iron pro suite setups including top line software, dedicated hardware console, etc. can easily hit $10k or more before you buy the workstation, network storage, and monitors to make full use of it.

Bang for the buck in terms of capabilites, support, and cash flow outlay, Creative Cloud is the best bargain going for serious pro digital media production for any purpose. Less than most peoples monthly cable or cell phone bill. Heck it wouldn't even pay for my coffee habit. If you can't cover the annual cost of a subscription with one modest paid production job, you are not seriously in the market.
The rest of us are just hobbyists.
 
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...while some pros might rationalize adobe's new strategy as somehow worthwhile, 99% of the worlds users are busy looking for alternatives. As a long time PS user , I never had the interest to investigate alternatives...esp. freeware. PS did everything I needed. But last night, just out of curiosity I downloaded gimp. HAhaha...the jokes going to be on Adobe ! Certainly lightworks is playing the same joke, although I haven't tried it yet.
Sure, many users will be satisfied with cheaper or free alternatives. The problem is, Adobe's products are mature, relatively stable, industry-standard, integrated applications. It would be hard to match them, especially when considered as a whole. Adobe obviously knows this and is counting on users' accepting whatever terms Adobe dictates.

If apple were smart, they'd be cutting their fcpx prices....and sony vegas as well. Then we'd be hearing adobes retraction in about a week !
I don't think so. Adobe exploited a one-time event -- Apple's bungling of FCP X's rollout -- by temporarily reducing prices to get FCP defectors. Alas, I doubt that Adobe will indefinitely postpone milking its cash cow just because of what they perceive as a few whiners. Even if they saw a 30% drop in sales, they could withstand it. How? By turning their blood-sucking machines up a notch.
 
Bang for the buck in terms of capabilites, support, and cash flow outlay, Creative Cloud is the best bargain going for serious pro digital media production for any purpose. Less than most peoples monthly cable or cell phone bill. Heck it wouldn't even pay for my coffee habit. If you can't cover the annual cost of a subscription with one modest paid production job, you are not seriously in the market.
The rest of us are just hobbyists.
Or are nonprofits with budgets that allow software purchases only on an every-other- or every-third-version cycle. There are many, many such organizations.
 
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Wow, when did the filmmaking community turn into such a bunch of cry babies?

The whole world is lining up to be enslaved. This is just a microscopic example. And I don't do starbucks. I make my coffee at home for about 5 cents a cup...organic chiapan !
 
Wow, when did the filmmaking community turn into such a bunch of cry babies? Some of you wont be happy until a company pays you to use their software. I'm looking forward to May 17th. The new updates look to have addressed almost everything I was after. Bring it on.

I suppose this "cry baby" started to cry foul two years ago when Adobe first introduced subscriptions and the writing was on the wall. The issue isn't paying them. The issue is the lack of choice in HOW we pay them.

A company that says, "Your money or your (creative) life" is not a company I want (or can) continue to support.
 
I don't know about Lightworks as I haven't tried it yet, but I find that I can get by ok with a combination of Blender, Gimp, Inkscape, and Audacity...all of them free. Blender, especially, is impressive considering that it costs $0. It's primarily for 3d modeling, animation, and rendering, but it does have a video sequence editor that works ok as an NLE. I wouldn't want to cut a feature film in it (...yet. Its' steadily improving), but for short form stuff like music videos, it gets the job done. The learning curve is steep, and it doesn't hold your hand, but in principle, with support for arbitrary resolutions and frame rates, composite nodes, 3d graphics, etc, you could, in principle, do pretty much anything you want with it. It won't cook your breakfast for you, but then I've not played with every feature, so maybe it can and I just missed it. It does lack built-in titling though. Not that you can't do titles, it just doesn't automate it for you in any way.

I for one don't mind paying for quality software. The real issue isn't one of price, but of control. With open source tools, the vendor's options to screw you are rather limited. Of course, I am admittedly just a hobbyist, so what do I know?
 
This thread is a great example of "Passionate Filmmakers". I'm building my own documentation and learning materials for Drupal 8. I see a lot of parallels between what drove me to want to create my own documentation and many of the sentiments expressed.
 
I don't know about Lightworks as I haven't tried it yet, but I find that I can get by ok with a combination of Blender, Gimp, Inkscape, and Audacity...all of them free. Blender, especially, is impressive considering that it costs $0. It's primarily for 3d modeling, animation, and rendering, but it does have a video sequence editor that works ok as an NLE. I wouldn't want to cut a feature film in it (...yet. Its' steadily improving), but for short form stuff like music videos, it gets the job done. The learning curve is steep, and it doesn't hold your hand, but in principle, with support for arbitrary resolutions and frame rates, composite nodes, 3d graphics, etc, you could, in principle, do pretty much anything you want with it. It won't cook your breakfast for you, but then I've not played with every feature, so maybe it can and I just missed it. It does lack built-in titling though. Not that you can't do titles, it just doesn't automate it for you in any way.

I for one don't mind paying for quality software. The real issue isn't one of price, but of control. With open source tools, the vendor's options to screw you are rather limited. Of course, I am admittedly just a hobbyist, so what do I know?

Lightworks is a serious heavy iron grade NLE developed on dedicated hardware for editing feature films. The current freeware distribution model for desktop workstations is a port of the original, only possible because powerful computers have gotten cheap.
 
Lightworks is a serious heavy iron grade NLE developed on dedicated hardware for editing feature films. The current freeware distribution model for desktop workstations is a port of the original, only possible because powerful computers have gotten cheap.

I'll certainly give Lightworks a spin now that they have a public beta for Linux. The lack of a user-friendly and reliable NLE has been a major sticking point for a 100% open software workflow. Of course, Lightworks isn't open yet, but Editshare is promising that it will be...some day.
 
I suppose this "cry baby" started to cry foul two years ago when Adobe first introduced subscriptions and the writing was on the wall. The issue isn't paying them. The issue is the lack of choice in HOW we pay them.

A company that says, "Your money or your (creative) life" is not a company I want (or can) continue to support.

So, when you buy a new pair of shoes, does the shoe shop offer you various ways to pay? Does Adobe prevent you from using other software?

I think we need some perspective here. I spend more insuring my pets than I do with Adobe. Yet, I can use every piece of software they produce. And that software will be continually improved. Not so long ago I spent way more than I do on my mortgage just to own one NLE and had to pay a small ransom to buy the updates.
 
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