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I am primarily on FCPro, but will be trying to use Premiere CS5 more as I see a lot of sign of Apple trying to turn FCPro into a consumer product and their reliance on the antiquated QT codec is getting old.
Effectively a realtime player of many effects ( including CC and Keying) ie no rendering required for playback.
One test I did involved 8 video layers of mixed footage ( DV, 720p, 1080, Color bars and RED 4K) all with effects and some with Ultra keys. Realtime playback.
Adobe Mercury Playback Engine absolutely changed the way I edit and even think about my editing workflow.
No question ....I will be using PPRO to edit AVCHD. ( Native)
Wow. That is huge. On CS3 AE I'd have to render out keyed footage. If I ever used Keylight without rendering... CRASH!
Do you really think you will be able to use AVCHD as a seamless editing codec with ease? After my CS3 experiences... I'm hesitant and have become a slave to transcoding and rendering out footage at every stage of the game.
I was planning to transcode with NeoScene but maybe I should just upgrade to CS5?
my Mac Pro is from 2006 and none of the cards available support it.
Time to upgrade. A new Windows 7 PC will probably be cheaper than your 2006 Mac, as well as faster (especially with CS5 and a CUDA card.)
Depends on your computer hardware. With the right hardware, yes, I find it basically effortless. You need a decent CPU and a CUDA graphics card to make it happen.Do you really think you will be able to use AVCHD as a seamless editing codec with ease?
Depends on your computer hardware. With the right hardware, yes, I find it basically effortless. You need a decent CPU and a CUDA graphics card to make it happen.
A "supported" CUDA graphics card as well. The list that Adobe allows you to use is A LOT smaller than the number of cards that have CUDA support. Some people have figured out how to get some of the non-supported cards to work, but, you never know what that will give you.
Just wanted to make that distinction, check the adobe site for the latest list.
I still find Media100 to be the absolute best editor.
Yeah, my card's not on their list (Quadro FX 880M) but the hack enabled it and it works great.The mini-hack (apparently akin to editing an HVX scene text file to get custom frame rates) works so well with lots of unsupported cards that it's practically a non-issue.
Do you really think you will be able to use AVCHD as a seamless editing codec with ease? After my CS3 experiences... I'm hesitant and have become a slave to transcoding and rendering out footage at every stage of the game.