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I will be filming someone who plays the cello. I want to speed up the piece he is playing by an amount so that if I film him with 50 or 60 frames/sec and then see what i've shot at 25 frames/sec his movements will look natural and in sync with the piece which will now sound "normal" at 25 frames.
Thanks
Not impossible. In fact, fairly simple.
Correct me if I'm wrong, Gogu, but you're talking in terms of taping the cellist as he "mimes" along with a pre-recorded piece, yes? This is a common trick in music videos. I've done it a few times with great results. I'm not the best when it comes to math, but the basic idea you need to keep in mind is inverse proportion... or in this case, percentage.
Let's take the easy rout here: shooting 50fps for 25fps playback. You are shooting for 25fps in the end. A 50fps clip will be slowed down to half-speed (50%) when placed in a 25fps time line (or conformed to 25fps). Therefore, the music track will need to be played back a double speed (200%) during production. Time compression is the best tool here, as it generally won't change the pitch of the playback. For example, a music recording that runs 3:50 will need to be time-compressed to run 1:55.
Now, these percentages may vary by tiny fractions of a percent based on your individual camera (which is...?), as it may not be capturing a perfectly even 50fps, or 25fps. But it's a starting point, and you just need to run some test shoots to see how accurate the percentages are.
EDIT: Barry Green posted a very handy guide a while back, that can be found HERE. Again, please note that the percentages given are starting points and are subject to your individual camera.
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If the recording is played back at double speed and the cellist mimes to it, the cellist will be doing all his movements at double speed. When played back at 50% of the shooting speed, doesn't the "slow-mo" make his movements become normal speed for him once again?
Background action going on at normal speed during shooting would be slowed to slow-mo on playback but I interpretted the OP's case as wanting the cellist to be moving at half-speed while the music sounded normal. Having him mime to double-speed music won't do that since his movements will also be at double speed along with the music.
Impossible. First of all, there is no such thing as "recording speed" exactly analogous to film/video "frames per second."
Actually sample rate is very analogous to frame rate. It is quite easy to record at 96k and playback at 48K and get a very smooth 50% slowdown. With the right device it is possible to record at all kinds of nonstandard sample rates. You do have to playback at a standard SR, but that is pretty much exactly what you deal with in film and video.
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@Noiz: Yes it will bring the movement speed back to normal but picture this. A singer walking towards the camera her mouth moving in sync with the lyrics. By recording at 60 fps or any other framerate that will look as slow motion when playing back at 25 fps her mouth will move at normal speed but the her movement walking towards the camera will be slowed down. It is a pretty cool effect.
As to my original question it still stands. If anyone is familiar with Nuendo using the time compressor by what percentage to I have to compress a music piece's length for 50fps and 60fps. I think that for 50fps the corect setting is 50% compression as this will speed up the music by 200% but I don't know how much it should be for 60fps.
hope this makes sense.
thanks.
Try this ... record "The brown cow jumped over the moon." Now play it back twice as fast and pantomine saying the phrase in lipsync with the recording. Try it for the length of a song. Now try it playing a cello, pantomiming the bowing and fingering at double speed. It just doesn't seem very practical to me.
As to what the OP want's to do it doesn't make much sense to me either. You can't have things playback at different speeds and stay in sync. On the flip side if you speed everything up and then slow it down it will stay in sync BUT in the end everything is back at normal speed. So I'm not sure what the OP expects to accomplish.
@Noiz: Yes it will bring the movement speed back to normal but picture this. A singer walking towards the camera her mouth moving in sync with the lyrics. By recording at 60 fps or any other framerate that will look as slow motion when playing back at 25 fps her mouth will move at normal speed but the her movement walking towards the camera will be slowed down. It is a pretty cool effect.
thanks.
And the inverse of this, undercranking, would shoot at a lower frame rate with the music track slowed down. Then, when the footage is played at the nominal project time base, everything looks like fast-motion but is still in sync.