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If, as seems to have been the case with JDW's tests, you don't properly re-map your footage for the 1:1 relationship, you end up with crushed shadows and overblown highlights, because the curve in my LUT is designed to prevent clipping at both ends and rolls off in a precise manner to do so, meaning that the shadows end up much darker than they should, and highlights end up much brighter than they should (which manifests as a sort of false S-curve).
But wait, you say, some formats use compressed levels, like V-LogL, and others use superwhites to 109% IRE and other out-of-bounds values, like Cine-D and HLG.
Correct, they do!
James, you are coming at this with flawed methodology. Did you read my long post above? Did you see the comparison images with my LUT set to full data range, and Driftwood's with video range?Paul, here is the new screencast I made today, showing you the S-curve extracted from your HLG LUT and how things work in FCPX 10.4:
https://youtu.be/gtr0sPGAiwY
I of course look forward to seeing how this problem can be solved in FCPX. I do not wish to switch to another video editor. Thanks.
That looks perfect in terms of workflow. Thanks for sharing!Thank you Paul, your Fixie LUT did the trick! No clipped highlights or crushed shadows anymore. This is how I set up the LUTs in FCP 10.4:
View attachment 128657
Yay! I wish I had a chance to try it out...