New Final Cut Pro Announcement at SuperMeet?

After watching the entire presentation I'm much more comfortable with the new changes. It'll take some getting used to, but the integration of so much of Color's functionality alone makes it an awesome product for the price. Magnetic Timeline will definitely save a ton of time making room for things and less time worrying about stuff getting screwed up.

I'll need to work with it for a while before I would even think about using it full-time, and because it's a completely new program I think you can count on it being installed with FCP7 being intact without issues. It's not like installing an upgrade it's an entire new product so nothing will likely stay the same. FCP7 and older versions on your drive should theoretically be just fine.

I'm not a big fan of all the thumbnails you see because it confuses my eye but I see that in the setting to show the interval that it'll show you thumbnails you can set it to "ALL" which will show only one frame from the entire clip in the timeline, which is the way we're all used to it being displayed now. I'll likely do things that way to try and offset some of the confusion.

Overall for $299 it's an incredible upgrade and piece of software. According to a quote I read that took place after the event, they'll be announcing information on the other products sometime in the future. It's possible they will build them all over again just like this one and release them individually. If the app store works anything like iTunes (which it's meant to) I bet you'll be able to buy the rest of the bundle at some point and anything you've already purchased will be subtracted from the total, just like buying individual songs off an album and then buying the whole album eventually (I've done that before). This is good news.

There's still a ton of questions and things they didn't show us in the introduction, but I'm not worried much. The strengths that Color had for someone like me are now integrated into the program (like animated masks and things of that sort), so I'm over the moon about some of these updates.

From Macrumors.com:

After the presentation, I spoke with Richard Townhill, Director of Pro Video Product Marketing for Apple (who served as the host for Apple's presentation) who told me that "the purpose of today is to focus exclusively on Final Cut Pro, highlight some of the new features, and give people a chance to see and comment on the new interface. We will have much more to say about both Final Cut and our other applications in the future."

Final Cut has been rewritten from the ground up and borrows a lot from other siblings in the suite. The audio cleanup and processing borrows heavily from Soundtrack Pro, primary and secondary color correction tools are taken from Color (see the screen shot below), and some of the motion effects techniques are taken from Motion.

However, this does not mean these other applications are dead - simply that Apple is not talking about them... yet.


:)
 
and i don't want any clip i place on the timeline to ripple anything else down the timeline. where's the viewer? the idea of just throwing a clip in the timeline with no in/out points and trimming it in place while everything around it ripples, won't work for me. or.... how about if i have a clip in the timeline of a guy singing and i want to replace it with some b-roll? as of now, i load the b-roll up in the viewer, find a good start point, and hit f11. done. with no viewer, i'm a little concerned that my workflow just got f**ked. i am basing all of this just on what i know now, which isn't much. hopefully apple thought this through and realized that there are multiple ways to edit and not everyone wants what i just saw. i'm keeping my fingers crossed on this.

If they do it right, meaning they have made a timeline that is easy to navigate and manipulate clips in, it won't be a problem. I have been cutting pieces to music and cutting music videos sans viewer for years in (hate to keep harping on it) Vegas. It's a different way of working, but if they give you the right tools I think many people will find they like it.
 
Same here, just watched the presentation for myself vs. hearing others talk about it and although I'm not an experienced user by any means, THIS ROCKS! Can't wait!
 
For something that is three minutes long it was fine, but try a feature on it. It will crash from time to time. Soundtrack Pro was probably the most buggy of them all.

There's no guarantee this version of Fcpro will be any better for long form projects.
 
regarding color integrated. as i said, for most editors, this couldn't be better. but how about serious colorists that have chosen color as their platform (some using it since it was final touch). what do they do now?

Most serious colorists i know, including Robbie Carman have transitioned to Resolve and aren't looking back.

I will be doing the same.
 
There's no guarantee this version of Fcpro will be any better for long form projects.
It's more than likely that, because it's a rewrite, there will be all sorts of bugs and stability issues. I would not trust it to begin a long-form project until after a bug/maintenance release.
 
Having seen the full NAB presentation now, I gotta say it's pretty smart.

Yeah, I was kinda freaking out just reading things and hearing snippets. Now that I've seen the whole presentation I feel a little better. Also, knowing that the build is far from complete helps too. I'm sure there are things that we're shown in the demo so not to distract. I'm sure we'll have track options on the left of the timeline that will move and change with the tracks added, I'm sure there will be more timecode indicators above the main video windows, I'm sure we'll see in and out point markers, etc...

At the end of the day the biggest differences will come down to the UI and colors. Everything else will just be enhancements. Granted some of them huge, but still just improvements and modifications to the way we do things.

They're not reinventing the wheel, just making it spin faster and more smoothly. Oh and maybe some neon glowing spinners on the rims! :D
 
It's more than likely that, because it's a rewrite, there will be all sorts of bugs and stability issues. I would not trust it to begin a long-form project until after a bug/maintenance release.

We'll, it probably won't run that well on my MacPro 1.1 so I won't be getting it until I need to upgrade my system, maybe next January. However I'll probably get it and throw it on my MBP so I can start tinkering with it.
 
however, for what i do, mostly music videos, i don't like having audio married to my video or cluttering up my timeline. i only want the actual music track playing and nothing else. i don't want that track to move, ever. and i don't want any clip i place on the timeline to ripple anything else down the timeline. where's the viewer? the idea of just throwing a clip in the timeline with no in/out points and trimming it in place while everything around it ripples, won't work for me. or.... how about if i have a clip in the timeline of a guy singing and i want to replace it with some b-roll? as of now, i load the b-roll up in the viewer, find a good start point, and hit f11. done. with no viewer, i'm a little concerned that my workflow just got f**ked. i am basing all of this just on what i know now, which isn't much. hopefully apple thought this through and realized that there are multiple ways to edit and not everyone wants what i just saw. i'm keeping my fingers crossed on this.

Obviously I've seen the same info the rest of you have but I think this version is ready made for music videos. You can load every possible clip and audition it. You can auto sync every performance shot before you even start editing. You can face detect. You can create keywords based on your script and style. If anything this is (and according to others Vegas) a music video monster.
 
We'll, it probably won't run that well on my MacPro 1.1 so I won't be getting it until I need to upgrade my system, maybe next January. However I'll probably get it and throw it on my MBP so I can start tinkering with it.

Y'know, with between a new codebase (and if it follows the recent Apple pattern, a greatly reduced application size footprint), leveraging Grand Central, and being able to access all your RAM, I would be surprised if it didn't run FASTER on your early Mac Pro.
 
Y'know, with between a new codebase (and if it follows the recent Apple pattern, a greatly reduced application size footprint), leveraging Grand Central, and being able to access all your RAM, I would be surprised if it didn't run FASTER on your early Mac Pro.

I think that's a very fair assumption. Final Cut 7 still barely uses one of the four 2.66 cores in our old 1,1 Mac Pro, much less max-out one core in the new 3.33 5,1 machine we have (the exception being AVCCAM import which can use all the cores!).

Since both of them can run 64bit apps, even if the old 1,1 mac pro is still running the 32-bit kernel... it could end up being quite the speed-up provided you're using an OpenCL-compatible graphics card like the 4870, 5770, 5870, etc. etc.
 
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A top re-tweet on Twitter right now...not sure the source:

Breaking: the single Viewer in FCP X is optional. You have the option to have a Viewer and Canvas. Two windows.
 
A top re-tweet on Twitter right now...not sure the source:

Breaking: the single Viewer in FCP X is optional. You have the option to have a Viewer and Canvas. Two windows.


It appears to have started with Shane Ross, a broadcast TV editor in L.A. Wonder if he's in the beta program.
 
Awesome. That's great news because it means people can work in the new FCP very similar to the old. The viewer for me is a huge need so it doesn't mean I can't use the new way, but I can now ween myself off of it instead of making a drastic switch.
 
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