AndreeOnline
Veteran
This is a pretty repetitive post, since I've written this before but:
For video work, I consider there to be no meaningful IQ difference between a raw format and let's say ProRes 422HQ. And there is no data to be recovered from raw compared to that ProRes.
Depending on NLE and how the raw data is presented after import, it might appear that tweaking some settings can "recover" data that wasn't there. But, obviously, it data is pulled back into view (via the NLEs transform and display options), it WAS there.
In a ProRes on the other hand, that data that you might need to manually reel in when shooting raw, has already been pulled in and encoded via the log curve setting. So with ProRes it's already baked in.
Video formats that describe 16bit encoding are always(?) referencing the linear data. A 16bit linear signal (half of the data just being the last stop) is not preferable over a 12bit log encoded signal (correct stop distribution).
White balancing can be done on a ProRes clip just as well as on a raw clip. I'm guessing most quality NLEs and grading tools offer simple, along-axis temp and tint controls. And I have no doubt that purists and people with afflictions will find work arounds for any issues, real or imagined connected to those sliders, that I won't go into here.
So far it reads as if I'm saying: forget raw—just shoot ProRes. But I'm not. (B)raw is still preferable. Modern, compressed raw formats offer a number of advantages:
ProRes is a high quality, ready to go, file format that is flexible in post. I wouldn't think twice about using it in terms of 'quality concerns' compared to raw.
On my P6K I prefer .braw because of the flexibility mentioned above, but also because with ProRes I'm "limited" to 4K DCI or UHD. This "limitation" can also be used as an advantage for someone looking for speedy workflows: internal over sampling from 6K to 4K, smaller image frame easier on computer, LUTs can optionally be baked in to lock "tinkerers" out...
For video work, I consider there to be no meaningful IQ difference between a raw format and let's say ProRes 422HQ. And there is no data to be recovered from raw compared to that ProRes.
Depending on NLE and how the raw data is presented after import, it might appear that tweaking some settings can "recover" data that wasn't there. But, obviously, it data is pulled back into view (via the NLEs transform and display options), it WAS there.
In a ProRes on the other hand, that data that you might need to manually reel in when shooting raw, has already been pulled in and encoded via the log curve setting. So with ProRes it's already baked in.
Video formats that describe 16bit encoding are always(?) referencing the linear data. A 16bit linear signal (half of the data just being the last stop) is not preferable over a 12bit log encoded signal (correct stop distribution).
White balancing can be done on a ProRes clip just as well as on a raw clip. I'm guessing most quality NLEs and grading tools offer simple, along-axis temp and tint controls. And I have no doubt that purists and people with afflictions will find work arounds for any issues, real or imagined connected to those sliders, that I won't go into here.
So far it reads as if I'm saying: forget raw—just shoot ProRes. But I'm not. (B)raw is still preferable. Modern, compressed raw formats offer a number of advantages:
- compression flexibility (then again, ProRes has its flavors too)
- global workflow settings via NLE, that applies to all clips
- ability to reinterpret the captured data
- in some cases, the abiltiy to trim clips while maintaining raw status
- smaller file sizes (Bayer vs RGB) with maintained image fidelity
ProRes is a high quality, ready to go, file format that is flexible in post. I wouldn't think twice about using it in terms of 'quality concerns' compared to raw.
On my P6K I prefer .braw because of the flexibility mentioned above, but also because with ProRes I'm "limited" to 4K DCI or UHD. This "limitation" can also be used as an advantage for someone looking for speedy workflows: internal over sampling from 6K to 4K, smaller image frame easier on computer, LUTs can optionally be baked in to lock "tinkerers" out...