basspig
Veteran
It dawned on me earlier this year that it's not services that offer any future--the market is saturated with that--but content.
I've an ambition to make a short movie, and later, a longer story, along the lines of a hybrid of Twilight Zone and Outer Limits, mixed with a bit of Agatha Cristie-type mystery. Since I've no budget for spectacular FX or action sequences, I'd focus on dialog-intensive story-telling. The script will need to be powerful and the actors will need to be good character actors.
Anyone remember Jim Henson's "The Cube"? That intrigued me since the night I saw it. It was filmed in one room, a featureless cube, and featured a string of talented actors making cameos while actor Richard Schaal tries to figure out why he's trapped in there. Such a story could be done in one location, minimal budget.
Nature videos sound interesting, but I felt that the market had lots of them already.
However, in viewing Pioneer TV demo, and talking with a rep from Pioneer that was at a local Best Buy one evening, it dawned on me that there is a lack of superior-quality HD demo content for showing off the new plasma/LCD TVs. The demo footage I saw was so-so but not spectacular. One thought is to make reels for different stores, with their branding on it, to help them sell TVs by showing how good it can really look.
I've got a lot of short clips on YouTube and other places, but very little traffic, if you can even count 1-2 views per day.
I have the same problem with my web site. Even if I sell through the web, I've no traffic at all. I'm running a Google AdWords campaign now. Averaging 50-80 impressions/day and one click every other day. I know I need about 100 clicks before I get a phone call, and about 20 phone calls before one turns into a client. I'm a long way from generating web traffic to make an effective online sales channel.
Been doing stock footage for a year, sold two clips so far and made a grand total of $42 for the year.
Back about 7 years, I put out a DVD of the International Auto Show in NYC. Sold two copies on eBay. Bids were $0.99. One bid was $10 and the winner was a non-paying bidder. After several months of relisting that item, I dropped it. eBay fees were a net loss.
I've had some wild ideas, like doing what Art Clokey did with Gumby in the 50s. Actually, what's been a long-running unfinished project was a mental visualization I had while listening to a certain piece of French organ music. I scripted out the whole thing in 1982, tried to build it with models and realized it was futile to achieve 'infinite horizon' with clay models and even a 6' spinning drum for the terrain in a flyover scene that lasts for 4:49. I revived it again in 1987 having bought a tube camera, but ran into the same issues. Then in 1995, I started poking with the idea of CG animation, but the computer hardware slowed to a crawl when I tried to build the scene as massive as it needed to be.
In 2008, I got the computing power, and Maya software, and worked on building out the terrain. But I need to model lots of realistic pre-historic creatures, to match the vision I saw in my imagination. I modeled scores of oil rigs for one particular scene, where the rythm suggests some mechanical machines working. Left to do are numerous animals, trees, a giant space hangar, etc. And clearing the copyrights to the composition, which was written in the early 20th century. I performed it using organ samples via MIDI, but the music is still someone else's creation. That's been sitting on a shelf for a while again.
I was out today shooting hours of waterfalls, eroded rock formations, rivers and trees. I collect footage, with the plan that some small percentage may make it into a finished production.
Having a clear vision of what to do would help. There are a variety of options. I'm not a great CG artist. I'm not a great musician or composer, but I can arrange other people's music to match the special rendition I hear in my head.
I've an ambition to make a short movie, and later, a longer story, along the lines of a hybrid of Twilight Zone and Outer Limits, mixed with a bit of Agatha Cristie-type mystery. Since I've no budget for spectacular FX or action sequences, I'd focus on dialog-intensive story-telling. The script will need to be powerful and the actors will need to be good character actors.
Anyone remember Jim Henson's "The Cube"? That intrigued me since the night I saw it. It was filmed in one room, a featureless cube, and featured a string of talented actors making cameos while actor Richard Schaal tries to figure out why he's trapped in there. Such a story could be done in one location, minimal budget.
Nature videos sound interesting, but I felt that the market had lots of them already.
However, in viewing Pioneer TV demo, and talking with a rep from Pioneer that was at a local Best Buy one evening, it dawned on me that there is a lack of superior-quality HD demo content for showing off the new plasma/LCD TVs. The demo footage I saw was so-so but not spectacular. One thought is to make reels for different stores, with their branding on it, to help them sell TVs by showing how good it can really look.
I've got a lot of short clips on YouTube and other places, but very little traffic, if you can even count 1-2 views per day.
I have the same problem with my web site. Even if I sell through the web, I've no traffic at all. I'm running a Google AdWords campaign now. Averaging 50-80 impressions/day and one click every other day. I know I need about 100 clicks before I get a phone call, and about 20 phone calls before one turns into a client. I'm a long way from generating web traffic to make an effective online sales channel.
Been doing stock footage for a year, sold two clips so far and made a grand total of $42 for the year.
Back about 7 years, I put out a DVD of the International Auto Show in NYC. Sold two copies on eBay. Bids were $0.99. One bid was $10 and the winner was a non-paying bidder. After several months of relisting that item, I dropped it. eBay fees were a net loss.
I've had some wild ideas, like doing what Art Clokey did with Gumby in the 50s. Actually, what's been a long-running unfinished project was a mental visualization I had while listening to a certain piece of French organ music. I scripted out the whole thing in 1982, tried to build it with models and realized it was futile to achieve 'infinite horizon' with clay models and even a 6' spinning drum for the terrain in a flyover scene that lasts for 4:49. I revived it again in 1987 having bought a tube camera, but ran into the same issues. Then in 1995, I started poking with the idea of CG animation, but the computer hardware slowed to a crawl when I tried to build the scene as massive as it needed to be.
In 2008, I got the computing power, and Maya software, and worked on building out the terrain. But I need to model lots of realistic pre-historic creatures, to match the vision I saw in my imagination. I modeled scores of oil rigs for one particular scene, where the rythm suggests some mechanical machines working. Left to do are numerous animals, trees, a giant space hangar, etc. And clearing the copyrights to the composition, which was written in the early 20th century. I performed it using organ samples via MIDI, but the music is still someone else's creation. That's been sitting on a shelf for a while again.
I was out today shooting hours of waterfalls, eroded rock formations, rivers and trees. I collect footage, with the plan that some small percentage may make it into a finished production.
Having a clear vision of what to do would help. There are a variety of options. I'm not a great CG artist. I'm not a great musician or composer, but I can arrange other people's music to match the special rendition I hear in my head.