Great news for terrible sound people! Zynaptiq - removes reverb.

But... Petros... no comment on what it does?


I'm not sure what you mean... as I noted in my first "not-review" post, the pop-ups were so severe you couldn't actually use it without being interrupted by a demo-reminder pop-up, and so there was no reasonable evaluation to make. It looks nice though.

I received a note from the developer this morning, a very gracious one at that, noting that he agreed it was far too over the top and he would remedy the situation. His point was, and it's well taken, that they don't limit it to 7, 10 or 30 days, but rather to 10 minutes at a time. They're going to lower that to 5 minutes but remove the pop-ups.

Chad, you're probably right, they're new at the game and something can be said for them not taking the iLok route. I look at the two iLoks plugged into my workstation with both fear and disdain.

Anyway, once the changes are made to the demo, I'll definitely give it the whirl it deserves.
 
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... something can be said for them not taking the iLok route. I look at the two iLoks plugged into my workstation with both fear and disdain.

Not that I am in love with iLock, but it's better than the challenge response and floppy authorizations that went before it.

I have a small box full of plugins and software that require challenge response to authorize that I lost because I changed computers and the company either doesn't support the plug anymore or is now out of business. On the flip side I have plugins I use every day and will dearly miss from a company that bit the dust but used iLock. I can still use, install and move those plugins.
 
I'm with Doc on this. I have tried broad scale uses of Melodyne and they suck.

SPL, a German company, put out a De-verb plugin last year. It'll pull some reverb out but not enough to correct for an improperly placed mic.

Regards,

Ty Ford
 
I remember the Pace copy protection floppies when Apple first introduced the G3 with no floppy drive... did we have a hairy couple of weeks before USB floppy drives became available to authorize the plug ins, and at that time about 98% of pro-tools plug ins used the Pace floppies... The i Lock is a simpler way to keep multiple computers set up and only have authorization for the particular one youre using at the time. lesser of the two evils I guess.
I even remember having 12 dongles for Cubase and its series of plug-ins hanging out the back.
good thing those days are gone for the most part.
 
I'm not sure what you mean... as I noted in my first "not-review" post, the pop-ups were so severe you couldn't actually use it without being interrupted by a demo-reminder pop-up, and so there was no reasonable evaluation to make. It looks nice though.
...

Anyway, once the changes are made to the demo, I'll definitely give it the whirl it deserves.

Oh, I read that to mean it was super-annoying, but not impossible to use.
 
I might give this a whirl. How easy is it to un-install? I ask because I'm very picky about my plugins and keeping my system clean. Any idea?
 
As an aside from removing reverberations from audio, I just want to mention an awesome plug-in that I've been using for years, and it is absolutely essential to me for cleaning production audio: iZotope RX

Here's a new video with a guy who does post audio on some reality shows, demonstrating the power of RX. It goes for around $300.00
 
399 dollar is 299 euro.. So... I'm fooled anyway.... so the more "europeans" buy the stuff, the better for them..

Now, it might all work in a limited way... I want to hear a dialogue in a cathedral and then "remove the reverb".
Removing reverb out of music (same pattern in frequenties etc is more "easy" I think then when removing reverb out of
a complete dialogue, and also that other example it's a "radio-sounding-thing", so you don't hear the "watering" or so)

If someone shouts in a cathedral "HEY, THAT'S WHAT I THINK ABOUT YOU"
and the eeeeeey of hey is under the tha from that's, and the at from what is under the I thi...
How does the program knows it has to remove the eeeeey and the at and not the thaa and the thi ?

But ok, a lot can be done these days. My most concern is people saying: "what ?? reverb problem ??? what's the problem??
Haven't heared of that plugin that removes AAAAAAALLLLL reverb ?"
And yes I'm talking about producers and directors yes...(the more stupid ones....)
 
If someone shouts in a cathedral "HEY, THAT'S WHAT I THINK ABOUT YOU"
and the eeeeeey of hey is under the tha from that's, and the at from what is under the I thi...
How does the program knows it has to remove the eeeeey and the at and not the thaa and the thi ?
I've been wondering about this too. In theory, every specific sound has an unique soundwave made up of certain frequencies and complex harmonics. If a program can learn to identify these as being a certain sound, then it might be abe to separate it from another element (such as new dialogue before the reverb of the last word has died out), all controlled by more or less the same parameters as a compressor. I think it will be possible someday to a certain degree.
 
Every sound is specific, but sounds can have the same frequenties...So anyway the program has to "choose" and will choose according some specific like "if 750Hz amplitude is higher then another 750Hz then select that with the highest amplitude"... It's presented as "children comic books"... But I think you know what I mean...
 
Hey all, cheers for your interest in UNVEIL!

Let me start out by apologizing for the nag-screen-mania --- that was actually a bug that was triggering the nag-screen WAY more often than intended under some circumstances. The nag-screen is supposed to appear once every three minutes, and as of the current version (1.04) it actually sticks to that. If that still seems like a lot to you, please consider that our demo is fully functional and does not expire...I'm sure you can work out the implications of that! If you have the older, nag-o-manic demo, please re-download from http://www.zynaptiq.com/unveil/downloads/

How we do it? Well, it's basically a combination of our MAP de-mixing engine, a pattern recognition system and a perceptive model, technologies also used in artificial intelligence and bionics applications. In effect, that thing *listens* to your audio pretty much like a human would, and can thus discern which parts are reverb and which aren't (actually, it discerns between fore-ground signals and back-gound or unimportant components, which is why it doesn't only de-reverberate but can also reduce ambience etc). Yep, that sounds like science fiction, but you can scrap the "fiction" part as it is obviously a real product *grin*.

I'm actually curious myself about the dialog-in-cathedral scenario, if you have a file like that I'd gladly give it a go. In the Messe example I was pretty amazed at how UNVEIL could improve even on a recording that has no direct sound component whatsoever, that's why we chose a field recording I made in Oman in 2009 --- NOT to use a signal that hides artifacts, quite the opposite, we figured that most other companies would show only examples where their product looks like magic, so we went on and wanted to show that we're not afraid to show how well we handle even "no-go" signal issues.

We'll be posting sound examples and videos soon-ish, we've been very busy since the Musikmesse, updating UNVEIL and following up on many, many great conversations at the Messe.

Best,
Denis Goekdag
CEO @zynaptiq
 
I just tried the demo of this, and while the popups are annoying, it's a free demo, so IMO one shouldn't be too concerned about that. It lets you use the thing long enough at a time to see whether it works or not, and if you conclude that it does for you, then you buy it, and no more popups. Simple...

I tested it on an artificially reverbed narration track from a music project I'm mixing (with a mixture of three different reverb plugins). The rev was fairly heavy (to subjectively match the singing that comes later), and about 2-3 seconds in length. A few minutes of fiddling with Zynaptiq's controls resulted in removal of about 90% of the reverb with relatively minimal (and generally acceptable) artifact creation. Highly impressive, to say the least.

I didn't try it on any examples with natural room tone, which tends to be much shorter in duration, and sometimes denser in quantity than the above. I don't have a readily available chunk of audio to try it with, so it will be interesting to see what it does in that case. But like I said, it was able to remove the fake stuff pretty darn well, so I'm fairly confident it will work effectively on natural rev.

Btw, I also have Melodyne DNA, Izotope RX, Digi's DINR, BIAS Soundsoap Pro etc., so I'm pretty fluent with these types of tech. It does seem that Zynaptiq may have achieved something of a breakthrough here.

Good work!
 
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