@Kit Hannah Yes. I noticed this one too.
This seems to be inherent to Go Pro Hero footages.
Other cameras look ok.
This seems to be inherent to Go Pro Hero footages.
Other cameras look ok.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
@Kit Hannah Yes. I noticed this one too.
This seems to be inherent to Go Pro Hero footages.
Other cameras look ok.
A week ago, I went to get my Hexa XL, readily built.
When I went back last week, I got a small instruction on how to fly it.
I have been practicing using a simulator (FMS) for about a week, but I found it too difficult because of constant movements (turning and drifting) and because of the impaired sight. The copter was only clearly visible at short distance. I guessed watching the real thing would be easier and flying it more fun.
The instruction didn't last too long. I was allowed to just move the Hexa XL first and experience that it reacts very sensitively to the transmitter's sticks. One of the easy things with this kind of machines is, you can have them hold position and altitude, so you don't have to do anything at all to have it stay (almost) at (or near) the same spot. I did a landing after that and that was about it. I must say I was a bit scared then, afraid I might very easily crash my hexa.
Later that same day I came by a spot where I could try it again for myself peacefully.
You can see the "rude" movement I let the hexa make and you can judge the difference between a small camera (Contour, like the GoPro) and a GH1. Unfortunately, I didn't check the Contour's lens angle before take off...
Contour GPS footage:
http://contour.com/stories/the-joshua-tree-my-first-independent-hexa-xl-flight
Panasonic GH1 (yet unhackable) footage:
http://www.youtube.com/watch?v=3tOLmaeTJvs
Flying it smoothly is my next challenge.
I'm hoping the new XAircraft X450 will be strong enough to lift the GH2. It's a really great flyer. If not I'll just use a GoPro while I master flying.
I can tell you from experience that these things are not easy to learn....even though I am now very precise in the simulator, I tend to vapor-lock pretty often with the real thing. I've got one of the (now out-of-production) Draganflyer SAVS systems, so holding level is not that tough. Like all heli's, they are easy to fly when the throttle is up and you are climbing, but fine control during a descent is tricky -- the vehicle is descending into air that has just been scrambled with the rotors and things can get dicey. That's why I am so impressed with shots like the one where they flew in over swimming pool -- that was a gutsier move than most people realize. The AR drone is pretty cool in this respect -- it uses an ultrasonic sensor to gauge altitude, which saves the pilot some major headaches.
At last check, there were some legal issues to resolve here in the U.S. The FAA now considers any mechanical flying device an 'aircraft,' and any aircraft doing any kind of operation for hire becomes a 'commercial aircraft,' subject to special airworthiness inspections. Since the FAA is not issuing tail numbers for privately-owned unmanned aircraft, we're caught in a bit of a catch-22.
I think some kind of ruling is due out soon, but I have not heard anything specific lately. I know that there is no enforcement at all, but it is still illegal, technically.