Mark Crabtree
Active member
NTSC: National Television Society Commitee. Officially.Unofficially: Never Twice the Same Color.
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Cinematone 2 Colormode is great for reds!
Frank - I've been very pleased with a combination of your PP settings and the Abel Cine black gamma/slope settings, but the one thing that I'm still seeing a lot of is color skewing in the highlights. I knew that this was something I'd be getting with the camera, but I was wondering if you or anyone else has found any improvements on this when tweaking the color level settings.
Cheers, and thanks again for the hard work you put in straight out of the gate.
After endless tests my conclusion is that the cinetone 1 gamma with cinetone 2 color is the only adequate way to get a look close to film.
I refused to use cinegamma 1 because of the apparent drop in brightness. I´m getting the same great skin tones from both gammas but something in standard gamma always looked videoish. I was never satisfied with the whole color rendition.
Example: When shooting in standard gamma using a moderate flat setting (not RedLogFilm style!) I´m raising the contrast in post and desaturate the colors a little to get right skin tones, other colors like green and especially red are still oversaturated a lot! I didn´t understand this until I switched to cinegamma 1. The skin tones are identical to standard gamma but all the other colors are less saturated. Red looks like it should.
So here´s my final PP for narrative work:
Black Level: +6
Gamma: Cinematone 1
Black Gamma: High ; +6
Knee: 90; +2
Colormode: Cinematone 2
Color Level: -6
Color Phase: -1
Color Depth: Red -2
WB Shift: LB-CC ; LB -2
Detail: 0 (Didn´t test this, yet)
With this setting, I use a very very soft S-curve to raise the contrast a little and 3 way Color-Correction. No essentail need for secondary CC.
Two reasons:
1. I don´t like ultra deep blacks. I like it a little milky. Just a bit.
2.When I apply an s-curve on a clip, I want to raise contrast in the midtones without crushing the blacks or blowing the whites. But the ends of the curve are unfortunately affected too (Maybe I´m doing it wrong). When using Black Level 0 any S-curve throws out a some bits of information in the highlights and shadows. To keep informations in the shadows I use Black Level +6.
Just a little curious about Detail. Has anybody played with it yet? Any thoughts beyond leaving it at zero?