combatentropy
Veteran
a stop is a doubleing of light, 1,2,4,8,16,32,64,128,256,512,1024,2048,4096 (13 stops) 8192, 16384 (stops 14 and 15)
very quickly representing one stop (with technical perfection) can eat half of the 444 space.
True, up to a point. 10-bit log, meager as it sounds, is enough for any scene.
- 10 bits is 2 to the 10th power: 1,024.
- Log means logarithmic, which means spreading the bits evenly per f-stop
- The human eye can distinguish, at best, 70 steps per f-stop, and only in the brightest regions (in the darker zones, it's less than half that)
- This applies to the number of f-stops in the final viewing screen, not the original scene. TVs, I would say, are usually 7 stops, especially when you consider ambient room light. Even a movie screen in a theater --- isn't that like 10 stops? A 15-stop viewing surface would hurt your eyes. You want it reduced. That's the raison d'etre for the S-curve. It compresses the brightest stops, gradually from, say, 5 stops to 2. Likewise the shadows, maybe less severely. Meanwhile the mids have realistic contrast (unless you're talking about most of the digital mis-grading these days. "Plastic," "video," "digital," are all synonyms for low-contrast mids. Try it. Does it look to video-ey? Apply a stronger S-curve. It will turn into film.
1,024 / 70 = 14.6 (worst-case scenario; it's more like 1,024 / 30 = 34 max stops). Still plenty, even for HDR TV, even with pushing in pulling in post. So, record in 10-bit log (which will look washed out), and grade into a nice S-curve.
Last edited: