cpreston
Veteran
I know it's tempting to just allocate fewer values per stop and think you get more stops, but you don't. Those would just be fractions of a stop in relation to real light.
Thank you for that list of values. It helps to see it laid out that way. I think I now know why I've never been able to understand this discussion about bit rate and stops. I've never really thought that the purpose of a video camera was to capture all of the data available in real light. I always thought in terms of wanting an image to have blacks that appear black and whites to appear whites. In low contrast situations, this requires either a picture profile that reduces captured number of stops or color correction that increases the image contrast. For low bit rate codecs, its best to change the picture profile or lighting rather than wait until post. In very high contrast situations, it's nice to have a camera that can actually capture a high dynamic range and compress it so that the bright objects don't blow out and look unnatural. In the end, the actual dynamic range of the shot is going to be compressed way down for the viewing screen anyway. Very few viewing screens actually exhibit a wide dynamic range and the audience is used to seeing a highly compressed image.