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ARM CPUs are great in terms of performance-per-watt but not so much in terms of just performance, so I guess this is good for the Macbook Air, has pros and cons for the Macbook Pro, and is bad for iMac and Mac Pro. The Cortex-X1 is supposed to push performance at the cost of efficiency, and maybe tests with that is what convinced Apple, but given their track record I'd say they're just as likely to use a terribly outdated model instead.
To me, it seems they're just doubling down on their current approach: they will be better at the things they were already good at, while anybody who cares a lot about total performance is not using apple anyway.
It's probably a non-issue with the types of files I'm working with. I create 960x540 h264 proxies in fcpx and work from those off the internal drive. My fcpx library backups get uploaded to my Google drive account as soon as they get saved. All original media is elsewhere. I agree it's not ideal to have editing material on your OS drive, it's just a lifestyle thing. I do most of my editing on the couch (or wherever) and I can have a half dozen projects accessible simultaneously without connecting any drives.
I have been editing most of my life's projects (and many times multiple projects at the same time) on internal SSDs for the last 8 years. Only in the very first 2-3 years of my career did I catch the tail-end of spinning drives.
I was a very early adopter of SSDs and it still stings how much money I've spent on them, ha.
Once MBPs and MBAs had internal SSDs (some replaceable by the user), I rarely ever edited on an external drive.
When I first started in the business, I was adamant about separating applications from "scratch" and following certain guidelines like only using up to 60%-70% of a drive's capacity or following certain instructions, but once I started critically thinking about everything in life, I asked myself why I was doing this.
The only answer was because I was following the advice of strangers' recommendations on the Internet.
And so I stopped and - as an experiment - loaded anything and everything I could on my internal drive and worked and rendered and processed and I've never looked back.
I too sometimes use proxies like mentioned above usually when I can't fit everything on the internal, but I would have no problem dumping 1900GB of a project on a 2TB internal drive with 50GB left (after internal applications) and working like that.
Nothing has ever slowed down or caused errors for me.
The conclusion I had in my own personal situation, and only that, was the advice of separating data or having any form of bottlenecking must apply to certain hardware, software and/or workflows because I haven't seen it on premium internal SSDs on a Apple laptop.
I actually also wipe my drive and reinstall everything once a year. Maybe that has helped but IDK.
I'm sure many many people manage just fine this way. I tend to wipe my OS drive & reload every year or so (something Apple users don't tend to do of course); that's part of the purpose of my separation setup. I do know anecdotally from doing 2d & 3d animation I really have seen a benefit avoiding I/O bottlenecks with complex renders & playback
And so I stopped and - as an experiment - loaded anything and everything I could on my internal drive and worked and rendered and processed and I've never looked back.
I too sometimes use proxies like mentioned above usually when I can't fit everything on the internal, but I would have no problem dumping 1900GB of a project on a 2TB internal drive with 50GB left (after internal applications) and working like that.
Nothing has ever slowed down or caused errors for me.
. A large internal drive is all neat until you have to edit on another system for whatever reason. Plus I have always been a fan of having multiple systems to handle rendering and encoding so I don't tie up my main system. Keeping projects internally means a lengthly process to move them to external drive. Better off just utilizing a fast external drive right away and not being held back.
I mean, I think the theory of separating the drives you're using is totally sound and should increase your bandwidth. You just might not need all that bandwidth. And I think that my situation slows down (or at least it did in the past but I'm not sure about with my current internal SSD) when my internal is almost full.
IIRC, playback/editing full-resolution files off the SSD has been smooth in my limited experience (usually when I've done that, I'm just reviewing stuff or testing features). I'm not sure about H.265 file playback, I'd have to check that again.
I'm not going to do full-resolution files off my internal, though, just because of space constraints. Right now I'm juggling several projects that are at various stages of completion and they're probably collectively 3TB of raw footage. So, I guess I could do it with a 4 or 8 TB internal...
The only downside for me personally of working with proxies is that I'll end up with about 1 shot per 10 or 15 minutes of edited material that is a little out of focus and has to be replaced and I don't realize it until I'm in the final review stage. But that's such a small waste of time compared to all the good that proxies do me
You know you can partition the system drive for that purpose to keep project data intact and still wipe the OS as needed.
...Plus I have always been a fan of having multiple systems to handle rendering and encoding so I don't tie up my main system. Keeping projects internally means a lengthly process to move them to external drive. Better off just utilizing a fast external drive right away and not being held back.
I guess it comes down to the type of client work that you do.