take2visualmedia
Well-known member
This link might be helpful to some.
Thank you. That is the link I was speaking of.
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This link might be helpful to some.
This link might be helpful to some.
Premiere Pro CS4 can already edit AVCHD natively.
What's the best way to backup original footage from the AF100? I'm new to this type of post production workflow. What steps do you guys take from migrating footage from cards to computer, and how you go about making a duplicate. Someone on here said making a disc image works fairly well. I wanted to get others comments on this.
Thanks!
What's the best way to backup original footage from the AF100? I'm new to this type of post production workflow. What steps do you guys take from migrating footage from cards to computer, and how you go about making a duplicate. Someone on here said making a disc image works fairly well. I wanted to get others comments on this.
Thanks!
This really deserves its own thread, as not all of us can go the LTO route, would be nice to hear others best practices. Care to do the honors swanny?
All ProRes 422 are 10-bit (and just went and verified).
So here is the dilemma I get into. I would shoot a ton of stuff on my 7D and put into directories as you have. After a project is long gone, I might want to go find a clip to use for something else. I end up going into each directory and going through each of the files to find in.
Going to AVCHD makes this worse, as I don't want to keep archives of anything but the original files. What would be nice is a program that you can point to a root folder, and have it bring up a thumbnail of every video under that folder, and allow you to view them.
I *might* be able to do this with AVCCAM, it looks like, but wow, do I wish the interface was a little better.
Are there any other solutions I am overlooking?
Are there any other solutions I am overlooking?
You might want to check out FlamingoHD. Haven't had time to check it out myself. There's a free demo.
http://www.shedworx.com/flamingohd
Not bad. Wish it had a native player in the program, or at least, I haven't found a way to make it play anything yet. This could be a workable solution, though I will continue to look. I wish Toast X had a demo so I could try it as well.