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No need to convert it in CS5, I have had a history of attempts with DNxHD and stuff... Bottom line, edit natively. Color grading can be done with all of Premiere's various effects. I would use Magic Bullet Looks, but I cant figure out why its not working after 6 installs...
No need to convert it in CS5, I have had a history of attempts with DNxHD and stuff... Bottom line, edit natively. Color grading can be done with all of Premiere's various effects. I would use Magic Bullet Looks, but I cant figure out why its not working after 6 installs...
Wrong. You should still convert. You're editing in a Long-GOP 4:2:0 delivery codec which is a really dumb idea. It degrades with each edit you make, and won't handle color grading well. It's just generally a bad idea. Just because you CAN do it doesn't mean you should do it. Always convert to an I-frame codec for editing.
Wrong. You should still convert. You're editing in a Long-GOP 4:2:0 delivery codec which is a really dumb idea. It degrades with each edit you make, and won't handle color grading well. It's just generally a bad idea. Just because you CAN do it doesn't mean you should do it. Always convert to an I-frame codec for editing.
Well, Jason Levine at Adobe seems to think...
Yes but by converting to a non-lossless codec you are losing information, not to mention sometimes tripling the space required to store the transcoded files so I don't think it's as clearcut as "always transcode".
Guys, is there another option besides neoscene? I remember somebody mentioned a free alternative, something starting with L... Lili something maybe. Or Liga.
???
It would be interesting to run some tests though, what would work for stressing the capabilities of CS5's native editing? And do the same with Neoscene and another one. Until this is all theory - which I respect. But it would be nice to be able to run some examples.
I would like someone to show me the drawbacks of using the "native" files.