Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
SUPERSEEDS first three production days are done. Nearly wrapped a location aside from inserts and one more montage sequence.
22 Pages in a total of 3 Days have been shot.
[ 9|29|10 ] The Camera Can't Fix your Image
Most of you know me to be a major gear whore. It's not a misconception, either. I think I've spent more time reading about, salivating over, dreaming of, playing with and acquiring gear than any other hobby in my life; that includes actual filmmaking and writing.
I think after I had all of my gear stolen it hit me that the gear wouldn't get me anywhere anymore. One, because everyone has it, two because it can't do much more than sit on a tripod (or on a shoulder mount).
Shooting this weekend with an amazing DP like Matty taught me heaps about the other stuff that actually makes the image, things that the camera can't do.
Here's a list:
Production Design.
Pretty short list, huh? No, really though! That's wardrobe, set design/decoration, right down to the actors themselves. They too are important to making the image look good.
No matter how many pixels your camera can count, it still can't make the bland white couch look awesome. Nor can it make a decent story.
I'm fortunate enough to have the power of RED MX on this shoot, and I'll definitely be employing the GH-1 or 2 for some tight shots (interiors of cars, etc), I'd definitely say that it's way more important to put money in front of the camera, not on it.
I wish I would have done more of that for the apartment material, but it's in mind going forward.
Production design is the single most underrated/forgotten factor, and it's overwhelmingly important.
If you want a great looking shot, the easiest way to get it is to point the camera at something that looks great.
Dude, you should have been shooting in the DVXFests a couple of years ago. I remember when Jack schooled us all in the benefits of prod design. I now put more resources into that than the camera every time.
Production design is the single most underrated/forgotten factor, and it's overwhelmingly important.
If you want a great looking shot, the easiest way to get it is to point the camera at something that looks great.
Just subscribed to your thread Kholi!
Indeed. It's the biggest way to increase production value once you've got a competent D.P. and decent gear (doesn't have to be all that amazing gear).
Barry & Kholi, you definitely hit the nail on the head.
-M
SHOESTRING TIP on (Production Design): When there's little money available, there's plenty of time to prepare. I'm no pro at this, but maybe you could do as much as you can in the writing stage? My script actually has short (see:brief) descriptions of locations, but enough to evoke the imagination as to what needs to be placed in a scene. I believe what happens is, as you read the material OVER and OVER again, you visualize details and those details are what you're going to tell people around you that you need.
Hey, there's supposed to be a cereal box on the floor in this scene, we need that.
Write it into the script. Don't get overbearing with it, but grab the outstanding details (paintings, posters, a weird lamp or a rogue blanket) and write it in for yourself, so that you unconsciously drill it into your imagination.
This is very true. I worked for Deal or No Deal as a casting director two years ago and their major qualifications wereThat goes for actors, as well. Which is something else I'll get into as far as "looks" go