Sony Vegas Pro 10

beatspinazz

New member
looked at the pre-release overview and i do think that Sony Vegas has finally emerged to be the best NLE editor out there. 3D editing and the ferocity at which sony quickly responds to technology will no doubt put it in the firm grip within a few versions. i think Vegas has put FCP and Adobe Premiere to shame.
All Sony now need is to give as support for all the 3rd party plugins supported on the FCP and Adobe premiere and sony Vegas will be a complete house. hope this forum has Sony engineers that forage the site........

Vegas again seems to be leading in technological advancement.....
 
looked at the pre-release overview and i do think that Sony Vegas has finally emerged to be the best NLE editor out there. 3D editing and the ferocity at which sony quickly responds to technology will no doubt put it in the firm grip within a few versions. i think Vegas has put FCP and Adobe Premiere to shame.
All Sony now need is to give as support for all the 3rd party plugins supported on the FCP and Adobe premiere and sony Vegas will be a complete house. hope this forum has Sony engineers that forage the site........

Vegas again seems to be leading in technological advancement.....
On paper maybe but Sony really needs to add at least some stability. At our shop we have Media Composer, FCP and Vegas. I truly love Vegas and would choose it first in any situation but I'm about to ban everyone from using it for any new projects. It's gotten so unstable that we just can't rely on it. It's a real shame that it runs so poorly now. We invested in 2 dedicated systems just for vegas (HP Z800's with 32GB Ram, Quadro 4600 cards, etc...) and it still crashes hourly. Countless hours on tech support, trying to run down possible hardware conflicts (none anyone could find), software conflicts (again, none found), tech support with AJA (still no luck). What gives Sony? I'm giving 10 one last try and if it's still unstable, we'll drop it...
 
I've been one of the biggest Vegas supporters for years, but I'm nearly done with it. The quirkiness, the instability, the non-support for P2, the inability to work smoothly with Pro Tools, etc. It WAS the best thing on the market back in the heyday of the DVX. No longer the case.
 
1) ferocity with new tech? How about leveraging video cards for previewing? Sony dosent seem too ferocious about that.
2) I love Vegas' UI, but my last project I had to save after *every* edit due to it's instability.

I don't want to, but I'm moving to CS5 for editing - Vegas has too many hassles & is behind the times.
 
Wow, so many people having problems with Vegas crashing :(

I've only used Platinum 9 and now Plat 10 HD but I have to say, I've found Vegas very stable. Is the Pro version where all the problems are at?
 
I've been one of the biggest Vegas supporters for years, but I'm nearly done with it. The quirkiness, the instability, the non-support for P2, the inability to work smoothly with Pro Tools, etc. It WAS the best thing on the market back in the heyday of the DVX. No longer the case.

Mr. Jimerson, what are you using as an NLE now?
 
LOL!!!

This is without doubt, one of the funniest threads I've read this week.

looked at the pre-release overview and i do think that Sony Vegas has finally emerged to be the best NLE editor out there.

I looked at the pre-release overview and saw nothing I'd even have a remote interest in. Hard to believe we looked at the same thing.


3D editing and the ferocity at which sony quickly responds to technology will no doubt put it in the firm grip within a few versions.

Avid had solid and stable 3D editing nearly 4 years ago now. Sony responds to technology quickly in Vegas? Is that a joke? The BEST quick response to technology from Vegas was it's RED support. It was the best game on the PC until Avid MC5 and CS5 arrived.

i think Vegas has put FCP and Adobe Premiere to shame.

Clearly, you don't edit for a living.


All Sony now need is to give as support for all the 3rd party plugins supported on the FCP and Adobe premiere and sony Vegas will be a complete house. hope this forum has Sony engineers that forage the site........

All Sony need to do now is to:

1. Support H.264
2. Support AVC-Intra
3. Support .mov on the timeline properly
4. Fix gamma handling
5. Leverage CUDA technology
6. Offer realtime previews
7. Support DVCProHD (I mean it's been nearly 6 years)
8. Offer basics like real media management, track locking, and other basic cutting tools.
9. Provide a decent intermediate so users don't have to buy Cineform or other products.
10. Support Blackmagic, Matrox, or other previewing hardware.
Etc., etc., etc.

Vegas again seems to be leading in technological advancement.....

Leading from the back. Vegas can't do basic editing functions Final Cut could do 10 years ago. I'm not even going to bother drawing a comparison to Avid or CS5. But if you really think Vegas is leading the way, I'll leave you to your delusions.
 
vegas has never crashed on me so far been using it quite some time. I do a tv broadcast that's aires on a public station. But i dont have any complaints. I tried to check out the other NLE's but their the one's that are unstable for my setup. I would love to use premiere but the hardware requirements keep adding up it's always something. I dont like having to switch from vegas to after effects the way i do. Dynamic Link is one of the best features to me. But when vegas 10 comes out i'll check it out
 
Interesting - I've always found Vegas rock solid. Admittedly, I only work on very small projects and never have to export to anything fancier than a DVD...
 
Mmhmmm,

Vegas was solid for me too.. when I wasn't asking it to really do anything.

So try cutting a 3-camera 1080p with 20 or 30 hours of raw footage that needs to be brought down to 30 minutes. Add 3-5 dialog tracks, foley tracks, titles, special effects, music, etc. Then grade it in MB Looks or whatever. Then add multi-language subtitles, and prep it for BluRay, DVD, and web release. Then tell me how well Vegas "Pro" holds up. Avid eats this kind of thing for breakfast. And gives me real-time preview the entire time.

Once you leave the realm of single HD track, 2 audio track, prep for web type stuff, and actually get into more serious editing, Vegas falls down like a 3-legged chair.
 
you figure sony is a major company and would throw some things into their software. They have their reasons i guess
 
you figure sony is a major company and would throw some things into their software. They have their reasons i guess

Vegas isn't produced by "Sony". It is coded by a small subsidiary in Wisconsin called Sony Creative Services. Essentially, Sony wanted an NLE, so they bought a small company that was making one already. I know it seems like I am kicking Vegas a lot. And I probably am. But it's no reflection on the guys who are working on the product every day. They are understaffed, and likely grossly underpaid. And probably doing the best they can with the limited resources they have. But with the likes of Adobe, Avid, and Grass Valley putting REAL money and staff into their NLEs, the battle is all uphill for Vegas.
 
The people who kick Sony Vegas the hardest are the ones who remember Sonic Foundry's Vegas. :(
 
Faith Granger here... You all have followed my period film DEUCE OF SPADES here for 3 years now and I did it all in Vegas. Even my credit roll. Fellow forum member Chris, who also works for Dreamworks as a CGI artist, saw my DVD prototype yesterday and he kept saying the same thing over and over again: "It looks GREAT!! It looks fantastic... It looks beautiful... (etc etc you get the idea). he kept asking me: Did you do this cool effect in Vegas (answer was YES)... Did you do the credit roll in vegas???? (answer was YES)... Vegas got to be the best bang for your buck really!!

Not to say I didn't run into my share of trials and tribulations being on a PC platform, but honestly vegas did a great job for me. Exporting footage was my biggest concern, for color correction on mac platform at pro post house facility, but in the end it all worked out VERY nicely :))

Now my film and I are featured in the brand new ad campaign SONY has launched to promote the new SONY VEGAS 10 :) - Way f** cool !!

Look for these ads in Filmmaker magazine (and many others) in the next few weeks :)


 
I've been using Vegas Pro for seven years now and have never had any problems with stability, crashing, or needing it to do other things. I've completely mastered two features in Vegas including comping in 3D elements, greenscreen work, and color grading. Only now for my most recent feature am I cutting in Vegas and mastering it on After Effects, and that's only because my computer can't can't handle HD that well because it's seven years old. As far as feature film production goes, I think Vegas is there and just as capable as the others. For typical video work though, I can see where some may not be happy with it. Just my two cents
 
I've been using Vegas Pro for seven years now and have never had any problems with stability, crashing, or needing it to do other things. I've completely mastered two features in Vegas including comping in 3D elements, greenscreen work, and color grading. Only now for my most recent feature am I cutting in Vegas and mastering it on After Effects, and that's only because my computer can't can't handle HD that well because it's seven years old. As far as feature film production goes, I think Vegas is there and just as capable as the others. For typical video work though, I can see where some may not be happy with it. Just my two cents

I have a couple of quesitons:

1. What else have you used in the past 2 years to cut. I want to understand when you say that Vegas is as "capable as the others", what "others"s we are comparing.

2. Did you use Vegas's chromakey for your greenscreen work or something else?

3. What plug-in (if any) did you use for your color grading?

4. What camera were your features shot in, and what format did you have on the timeline for cutting? Because if you're talking about SD, that is hardly relevant in 2010. Vegas 6, 7, and 8 were bulletproof for me when cutting SD. But I haven't seriously worked with any SD footage in years. I'd suspect that would be true of nearly anyone making a movie today.

5. What format did you master to?

6. What version of Vegas are you cutting in currently? Version 7 was the last version that was really stable for me, but I was cutting SD back then.


If we are going to have a meaningful discussion about doing films, especially feature films, in Vegas, then we need to start getting an idea of how this work was accomplished.
 
Faith,

I had a front row seat for a number of those problems you had in Vegas. And I can tell you right now, that a lot of those issues you faced would have been total NON-issues in Avid, and likely in FCP. I am very happy your movie has turned out so well, and you are getting a lot of great and well deserved kudos for it. But a lot of what you dealt with simply should have just "worked". And it didn't.
 
Mmhmmm,

Vegas was solid for me too.. when I wasn't asking it to really do anything.

So try cutting a 3-camera 1080p with 20 or 30 hours of raw footage that needs to be brought down to 30 minutes. Add 3-5 dialog tracks, foley tracks, titles, special effects, music, etc. Then grade it in MB Looks or whatever. Then add multi-language subtitles, and prep it for BluRay, DVD, and web release. Then tell me how well Vegas "Pro" holds up. Avid eats this kind of thing for breakfast. ...

love the "Avid eats this kind of thing for breakfast." , its so true!!
 
@ PerroneFord

what exact avid system are you talking about? I'm looking at possibly having to jump ship on Vegas due to maxing out too. I have a Mac Pro 2,1 3.0 Ghz Quad Core with 32 GB RAM and like you say, its OK till you start stacking tracks. I have some serious multi-cam stuff to edit and the idea of 30 minute timelines is not something I would look forward too.
 
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