Samuel H
Major Contributor
I still read people complaining about Sony's skin tones, and I really, really, really don't get it.
I just shot this piece last week with my RX100 IV in 4k. I used my Flaat settings (slog2 with cinema color, increased saturation and some specific color tweaks). And I graded it with a single, relatively simple, RGB curve. Nothing more. Just a curve. Not even a WB adjustment in post (I shot with custom WB, and the lighting was the same in all shots; you'll see it's not the most exciting video ever, just a showcase of great craftmanship; but it's slow and there's plenty of skin in it, so it's perfect for this).
With just that, I see the skin tones here and they look really good to me. I'm also editing a piece that was shot by somebody else with a 5D3+H.264 and L zooms, and it's just night and day: the canon skin tones are correct, but there's no texture anywhere, even in closeups. It looks plasticky to me.
https://www.youtube.com/watch?v=omd1tcfW6zI
I just shot this piece last week with my RX100 IV in 4k. I used my Flaat settings (slog2 with cinema color, increased saturation and some specific color tweaks). And I graded it with a single, relatively simple, RGB curve. Nothing more. Just a curve. Not even a WB adjustment in post (I shot with custom WB, and the lighting was the same in all shots; you'll see it's not the most exciting video ever, just a showcase of great craftmanship; but it's slow and there's plenty of skin in it, so it's perfect for this).
With just that, I see the skin tones here and they look really good to me. I'm also editing a piece that was shot by somebody else with a 5D3+H.264 and L zooms, and it's just night and day: the canon skin tones are correct, but there's no texture anywhere, even in closeups. It looks plasticky to me.
https://www.youtube.com/watch?v=omd1tcfW6zI
