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The charts are a bit visually deceiving, but pull them into Resolve and look at the waveform and you instantly get a clearer picture. 14 stops on Helium and 14 and a bit (maybe 0.3-0.5 stops) on Komodo. Which is great and plenty flexible.
Really? Can we even judge DR from this chart because of the flare? In the waveform it looks like 16.5ish on Helium and 16 on Komodo to me



Red Komodo and Red DSMC2/3 (for the added features and the frame rates) komodo dramatically lowers the point of entry for a two camera Red setup.
Well if the chart hasn't been done properly, then it's completely pointless anyway (and shouldn't exist, since it would literally serve no purpose), so let's assume it has been done correctly. How are you reading the chart? The first chip is a reference chip to establish the white clip point. So you count from the second chip downwards, the steps between each solid line showing your DR. Once the lines meet the noise floor (i.e. you can't see a black gap between the line on the waveform and the noise floor below it) you've reached the limits of your shadow detail (unless you're willing (and able) to distribute your images with exceptionally noisey shadows.
View attachment 139233
View attachment 139232
(ISO 8000 here)