Nice Job
Nice Job
Man those opening green screen shots WTF, I was like the jig is up. No way I can compete with this. Nice retro disaster movie feel with CC behind title and title font and music, the CC on the walk off shot beautiful. Flashes of big budget bang all over this thing.
I didn't read other's comments before doing my review so it wouldn't be infuenced, so I apologize if some of the following is redundandt.
I also engage in a bit of armchair quarterbacking below, which is much easier than actual quarterbacking and the least sophisticated form of cristicism - hope you will excuse it as it is inlcuded for the sake of clarity.
If the great score was written to a final cut and the film is past any tweaking then feel free to tell me to go **** myself
Blow By Blow:
Really looked great. Really liked the score. My overall impression is that this is a film made by someone with lots of talent and lots of vision. Like Mickey Mouse in Fantasia, you can flick your wrist and (or stroke a few keys on your NLE) and broomsticks will dance, pails of water will fly, and zombies will parade in front of ravaged cityscapes – lots and lots of wonderful big vision here. You have a lot of power and when you harness that behind a story and a single perspective within that story you will kick even more ass. It seems like “Luper” is your “Heavenly Creatures” and “Pestilence” is your “Frighteners”. Peter Jackson said he couldn’t have made “Lord of the Rings” so successfully had he not made the very successful “Heavenly Creatures” and then the less successful “Frighteners” because by making the “Frighteners” he learned how NOT to balance the SFX with the human story, so that he could do so successfully in “LOTR”. “Luper” did have a consistent POV and felt like it was all in service of that POV and story – like “Heavenly Creatures” so next I’m sure we’ll see something on par with “LOTR” from you. :thumbsup: You have both muscles, and I know you can use them together.
Thanks for making this fun to watch, entertaining, provocative film.:beer:
Best,
Jack
Nice Job
Man those opening green screen shots WTF, I was like the jig is up. No way I can compete with this. Nice retro disaster movie feel with CC behind title and title font and music, the CC on the walk off shot beautiful. Flashes of big budget bang all over this thing.
I didn't read other's comments before doing my review so it wouldn't be infuenced, so I apologize if some of the following is redundandt.
I also engage in a bit of armchair quarterbacking below, which is much easier than actual quarterbacking and the least sophisticated form of cristicism - hope you will excuse it as it is inlcuded for the sake of clarity.
If the great score was written to a final cut and the film is past any tweaking then feel free to tell me to go **** myself
Blow By Blow:
- Quote about Dinner and Hell … didn’t see a direct correlation to the short … seemed like more eerie noise. Also, font was old evilish, appropriate for witchcraft or something, but inconsistent with the sci-fi, military vibe / suggested cause of the zombie outbreak later in your piece.
- Not a criticism, just a thought: Do we need her opening VO? Maybe – but I think you show us everything she says, and your images are powerful.
- Big Zombie coming over hill – cool image, but seemed like a clip from another part of the film or like a trailer here – what does this guy have to do with the Main Character’s POV – but damn it looked cool… If in love with this shot … and you have plenty of reason to be, maybe it could come before her with part of her voice over under it maybe or just as a teaser without her VO – then it might play as something she’s seen as she tells us about the world from a third person perspective, then we see her coming over the horizon and move from the third person to her first person experience of when her friend died and she was bitten.
- Monkey, Comet, Virus montage – seemed like a sampling of causes of Zombiefication. Not sure what it added and the still of the comet seemed out of place.
- Didn’t quite by the eating of the sleeveless shirt lady – not enough blood on zombie face and her movements seemed independent of whatever he was doing to her.
- Love love love the sun behind her running in near silhouette with the lens flair and the CC here, great retro feel, and just plain nice looking.
- Again, love the disaster movie font and the motion effects and music for the title.
- Nice use of sound to suggest bigger budget items like chopper and cop cars. You set up an interesting challenge for yourself though … you go so far into big budget success that the few places you aren’t able to achieve it are more apparent. The street looked pretty clean – and I don’t want to tick you off, I know the restrictions believe me brother, this is just my HO, and actually a mark of success for how high you set the bar at certain instances in your short.
- Continued nice CC inside the car, good positioning with the sunlight providing the backlit halos. I wonder if getting into the car could be tighter. Some jump cuts could heighten the tension here.
- That shot of the leg in the tourniquet is nice, could be used as a cutaway to chop up the dialogue scene some more.
- After the line “He was a monster like the rest of them” the rest of the dialogue before the military guys show up seems like place holder, you might be able to use the sound of the guys pulling up over the end of another shot so you could cut directly to the girls freaking out as the car drives up. “Are you OK” could come over the shot of the leg, hear the cars skid, cut to the car stopping and them freaking out?
- The shoot out and shaky cam and slow mo is all great and very effective in the action sequence, nice!
- Something seemed a little odd about guys in hazmat suits and one marine all shooting, seems like two different specialists with two different jobs. Also seemed a tad odd for the hazmat guys to get into a regular Explorer with a leather package and not come out of the back of some special looking vehicle, but again, I think this is a mark of where your grand vision, that you achieve so successfully on so many levels, butts up against the limitations of budget, and sticks out because other elements are convincingly big budget bling.
- Ok the money shot – she’s bitten and she transforms. Bite worked ok with the freeze frame, but the reveal and the transformation from a camera standpoint and an acting standpoint were lacking for me. She looks up so slow, (very unmenacing) and then there still seems to be some intelligence there albeit a slightly more canine one than human, but after the slow look up (in which she spikes camera briefly) she seems very aware of her surroundings and to have good muscle coordination and control, snarling seems like she’s taking things in rather than acting on pure instant or as an automaton. It may be such a cliché to have the post speed up neck snap up, but seems to work in all the shorts I see use it here and is definitely a better boo. To compensate for the performance, might be nice to bookend the piece with a freeze frame like the one at the top. As far as the camera, I didn’t feel like I knew where in the frame you wanted us to look or what the shot was “about”. And with that I would ask the question: “Is that moment played out as you pictured it and does it have the effect you wished?
- God that walk off into the sunset with the badass CC beautiful evocative totally pro like so much of this baby. Awesome.
Really looked great. Really liked the score. My overall impression is that this is a film made by someone with lots of talent and lots of vision. Like Mickey Mouse in Fantasia, you can flick your wrist and (or stroke a few keys on your NLE) and broomsticks will dance, pails of water will fly, and zombies will parade in front of ravaged cityscapes – lots and lots of wonderful big vision here. You have a lot of power and when you harness that behind a story and a single perspective within that story you will kick even more ass. It seems like “Luper” is your “Heavenly Creatures” and “Pestilence” is your “Frighteners”. Peter Jackson said he couldn’t have made “Lord of the Rings” so successfully had he not made the very successful “Heavenly Creatures” and then the less successful “Frighteners” because by making the “Frighteners” he learned how NOT to balance the SFX with the human story, so that he could do so successfully in “LOTR”. “Luper” did have a consistent POV and felt like it was all in service of that POV and story – like “Heavenly Creatures” so next I’m sure we’ll see something on par with “LOTR” from you. :thumbsup: You have both muscles, and I know you can use them together.
Thanks for making this fun to watch, entertaining, provocative film.:beer:
Best,
Jack