Nov 1 Status Check

On a little more serious note, waltind has mutually approved the latest draft I wrote (no, NOT the above theme, title, script, etc. ... though I'll STILL let someone buy it if they want :evil: ), and we've rec'd multiple talent/crew interests through a couple Craig's List postings.

Auditions for roles will be this Wednesday evening, with all shooting to occur Fri-Sun, December 9-11. This will give us a TON of time with post production, which will be nice ... just some major crunch time in between now & shooting as we've got to secure a couple locations & plan everything out.

It's going to be exciting!
 
Well normally you would be DQ'ed for showing us the script in advance but I think this is a heartbreaking work of staggering genius and trancends any mere contest rules.

What can I say. I was competely glued to the page for the entire read -- inspiring!

Envision said:
Wow, what a grueling process this has been. After tons of consultations, feedback, and too many drafts/rewrites to keep track, we've finally got our script to shoot.

Let me know what you all think. If I get a high enough bidder, I may just sell the rights to it, and come up with a different idea for the fest! :thumbsup:

www.eefilm.com/dvxuser/bigbang.pdf

I know you'll all be insanely jealous of the character arcs, dialogue, and action we're able to squeeze in LESS than 6 minutes. :grin:
 
Jack, I KNEW you of all people would be in awe of the written words that grace that page.

Thanks. I know for most they'd be DQ'd, but I actually expect a bidding war. But I'll be modest ... let's start it at say just a mere $50? I accept PayPal.
 
Sorry can't do that

  1. I wouldn't be able to live with myself if I paid that little for it
  2. two I can't afford to pay you the millions of dollars that script is worth
  3. I'd just ve to intimidated to tackle such a masterpiece - granted it's almost director proof due to its genius - but if the final film fell short, I wouldn't be able to handle having stifled such a beautiful and powerful work, which under more capable hands could touch the hearts of so many and inspire mankind to better the world
 
Man, I really need to go back and read this whole thread. My cursory glance really isn't giving me any info on how you guys are doing.

I hope all is well.
 
I can't believe it, but I think I actually have a script. Won't see it until Monday. Don't know what the hell I'm going to shoot this on. I guess the HVX200 if I can get one in time.
 
Nov. 27. Sets are being built, but the size of the sets and the size of my imagination are coming into conflict. Doing some test shots within the next couple of days to see if I can fake the scale or help it out digitally. I'm confident that it will work out.

Costumes are almost done, and still my largest point of worry. I'm either going to sink or swim depending on if this idea works or not. Unfortunatly I don't have the time or the budget to fix this if I'm wrong. Leap of faith.

Score is in the prelim stages of coming together. The majority of this will happen in post, but I wanted there to be a ground work this early in the game for time / creative reasons.

Still on target for shooting Dec 15, 16, and 17.
 
Our guy is already doing some pre-score work based off the script, which actually makes me nervous. How we shoot this (angles, the way actors convey the characters/dialogue, etc.) could be WAY different than the person's seeing the script in their head. I'd rather the person hold off until we have the rough cut together around Christmas time.
 
I don't know ... as long as he's just thinking thematically and not too temporally -- in otherwords if you and he are communicating well - might be good to give him some visual research - then experimenting with and developing some themes and movements might not be a bad idea -- as long as he knows that he's not making anything finished as it will have to cut or change with those cool swishpans etc that you have planned or swell as you reveal the alien, etc. -- otherwise what's the point of working with a real composer -- but you can take some of his work and actually use it to edit to, which would seem like a plus, then let him score for real.

... maybe ...
 
Oppressor, that's an insanely cool looking banner, but I'd size it down to the 569x70 maximum (same size as Hudsons, mine, Limehouses - see above - , etc.) before it gets removed for you (yeah, the Mods do that, trust me). :)

Are those CGI models you created yourself? Way cool. Looking forward to your film, for sure!
 
Thanks Norm. That one is exactly the same size as the last one. I used it as a template. For some reason it looks alot bigger than the last but tis the same. I guess its all the big muscles making it look bigger than normal. No those are not my models this time. I just grabbed them from some gallery and worked them over a little.
~Aram
 
Aram Bauman said:
Norm, you jinxed me...

:huh: What I do? :huh: The banner looks wicked cool all cropped down like that! Now just got to shorten it too! Oh, THAT's probably what you're talking about right? Oops. Sorry!
 
We just secured our final locations yesterday for our shoot next weekend. I wish we had a need for a major set, or the budget for it, because the warehouse I got for us is 5,500 square feet with 30-40 foot tall ceilings!

Also got a great coffee shop that's really nice & mimics the Starbucks look. Lastly, shooting at my house, but hoping to find another home that doesn't have to deal with three kids running around (easier to shoot elsewhere than to get all my little ones out of the house).

Things are getting exciting!
 
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