holditnowfilms
Well-known member
I have been trying some experiments on reducing noise on the HVX low light mid low shadows. Here is what I found-
I shot the same scene two ways.
1. I shot the look I wanted using WYSIWYG on the monitor. The shot was low key with 2 sources. A forground element was lit brightly and there were 3 levels of darkness going into the deep background. The noise was horrible even in areas that were not shadow. Only the main key light area was noise free.
2. Same set up only I increased all the lights until it took 4 stops (iris) to make the exposure look the same. Then I backed down 3 stops. At that point the highlights just over exposed and burned out. I recoreded that set up. Next I pulled footage into to FCP and reduced the levels in CC. I easily pulled the detail back into the overexposed hightlights. Then I reduced the mids and blacks until it closely resembled the first shots look. I had to reduce the saturation some also.
I compared the two shots on split screen. Then noise on the first shot was intense. The noise on the second shot was almost gone. There was some noise but it was very small/fine dots and seemed more pleasing to the eye (subjective I know). I did notice some compression artifacts and a little banding in the transistion areas but very slight.
So I was able to get the same** look but the first had mucho noise and the second next to none. It was not all that hard to produce the second look just more powerful lights. I used the iris to check exposure and light range levels quickly. I tried a meter but the iris worked just as good and was more visual and fast.
This may be a hassle for run and gun shooting but if you are doing any kind of lighting it is certainly a viable solution.
I am sure any seasoned DP would know to do this as it's a lot like shooting film but for those of us who have a DVX or video background this is all new. Hope this helps.
**( almost the post fixed shot lost some color in the whites as the CTB gell left a slight blue hue in the whites on the 1st shot but the CC process lost the hue in the 2nd shot. I was using two different temp sources forground and background for effect. My be able to recover blue with CC noodling)
I shot the same scene two ways.
1. I shot the look I wanted using WYSIWYG on the monitor. The shot was low key with 2 sources. A forground element was lit brightly and there were 3 levels of darkness going into the deep background. The noise was horrible even in areas that were not shadow. Only the main key light area was noise free.
2. Same set up only I increased all the lights until it took 4 stops (iris) to make the exposure look the same. Then I backed down 3 stops. At that point the highlights just over exposed and burned out. I recoreded that set up. Next I pulled footage into to FCP and reduced the levels in CC. I easily pulled the detail back into the overexposed hightlights. Then I reduced the mids and blacks until it closely resembled the first shots look. I had to reduce the saturation some also.
I compared the two shots on split screen. Then noise on the first shot was intense. The noise on the second shot was almost gone. There was some noise but it was very small/fine dots and seemed more pleasing to the eye (subjective I know). I did notice some compression artifacts and a little banding in the transistion areas but very slight.
So I was able to get the same** look but the first had mucho noise and the second next to none. It was not all that hard to produce the second look just more powerful lights. I used the iris to check exposure and light range levels quickly. I tried a meter but the iris worked just as good and was more visual and fast.
This may be a hassle for run and gun shooting but if you are doing any kind of lighting it is certainly a viable solution.
I am sure any seasoned DP would know to do this as it's a lot like shooting film but for those of us who have a DVX or video background this is all new. Hope this helps.
**( almost the post fixed shot lost some color in the whites as the CTB gell left a slight blue hue in the whites on the 1st shot but the CC process lost the hue in the 2nd shot. I was using two different temp sources forground and background for effect. My be able to recover blue with CC noodling)