Without being too verbose, I've been trying to figure out how to get footage brought in from the HVX into AE without clipping the above 100 IRE values. Does anyone have a solution that doesn't involve reducing a clip's levels and re-exporting the clip? There's a problem with bringing raw footage into AE (or Shake for that matter), that clips the superwhites and I have yet to see a solution. Help?
PS
1. I realize I can reduce levels in each clip in a YUV-based editor, which seems like another form of hell, as each clip would need a unique setting. And then exported. Seems clumsy.
2. I'm trying to maximize available information as part of a YUV - RGB grading system, so I'm not so interested in perfect lighting on capture at this point
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3. Auto Duck is a great idea (using original clips, not exported ones from a timeline), but doesn't solve the clipping issue (not their fault).
4. Did a Media Manage recompress from FCP (my best-hope at this point -- easy to keep editing with, makes changing CODECs a snap, etc.), using Sheer's various incarnations. I hoped that it would convert the YUV info into RGB without costing me the above. It doesn't seem to work, though. I'm still losing highlights that are available in FCP but remain unavailable in AE or Shake. And, yes, I used the options to experiment with SuperWhite mappings in FCP as well as Sheer's mappings to RGB.
Any ideas or reports of success with this problem would be greatly appreciated.
Thanks in advance
PS
1. I realize I can reduce levels in each clip in a YUV-based editor, which seems like another form of hell, as each clip would need a unique setting. And then exported. Seems clumsy.
2. I'm trying to maximize available information as part of a YUV - RGB grading system, so I'm not so interested in perfect lighting on capture at this point
3. Auto Duck is a great idea (using original clips, not exported ones from a timeline), but doesn't solve the clipping issue (not their fault).
4. Did a Media Manage recompress from FCP (my best-hope at this point -- easy to keep editing with, makes changing CODECs a snap, etc.), using Sheer's various incarnations. I hoped that it would convert the YUV info into RGB without costing me the above. It doesn't seem to work, though. I'm still losing highlights that are available in FCP but remain unavailable in AE or Shake. And, yes, I used the options to experiment with SuperWhite mappings in FCP as well as Sheer's mappings to RGB.
Any ideas or reports of success with this problem would be greatly appreciated.
Thanks in advance