A while ago I noted that FCP X was faster editing 4K material on a 2014 MBP and GT 750M GPU vs. Premiere Pro CC 2015 (latest) on a 12 Core MacPro and GTX 980ti. Today I tried FCP X on the MacPro in FCP X with C300 II 4K files. 4K editing was blazing fast- scrubbing instantaneously. This is full 4K resolution, native files (dual 4K displays). Curious to find the limit, I began stacking 4K clips and was able to get 6 4K clips (cropped so all 6 clips had visible elements) before there was visible slowdown (still usable!). 5 4K clips were fully real-time.
On the same hardware & OSX, Premiere Pro CC 2015 can play one 4K clip in real-time. On the same hardware and Windows 10, playback resolution must be set to 1/2 to get near real-time performance.
Resolve 12 (latest) wasn't able to play the C300 II 4K file in real-time on the MacPro in OSX.
For fast 4K editing, FCP X is currently the champ.
On the same hardware & OSX, Premiere Pro CC 2015 can play one 4K clip in real-time. On the same hardware and Windows 10, playback resolution must be set to 1/2 to get near real-time performance.
Resolve 12 (latest) wasn't able to play the C300 II 4K file in real-time on the MacPro in OSX.
For fast 4K editing, FCP X is currently the champ.
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