Experimental Music Video (Moby)

Kirk Gillock

Rebel with a cause
Had some free-time so made a fan video for Moby's song, "Forever". Great song! The video uses an experimental technique I've been working on. (Some of you might remember this footage.) The cartoon guy is a character drawn by Moby. I apologize for the quality of the park scene. There wasn't enough light. I'm going to reshoot.

NEW VERSION

Quicktime Download (right-click "save as"):
Small - 5Mb | Large - 11mb

Windows Media (right-click "save as"):
Small - 4mb | Medium - 8mb | Large - 15mb

full-circle04.jpg



Once again this was just for practice/fun. Please let me know what you think. Thanks!
-pk


*All copyrights belong to their respective owners.
 
P.K., i love it. Great track, it really set the mood. Can you tell us how you did it? Details! I wanna know! :thumbsup: Don't make me fly over to Thailand and hang out with you for a month or two. You won't be a loner then!
 
:) Thanks! Glad you liked it!

If you have a tripod you can do it too. Basically set the tripod in one place and spin the camera around 180 degrees or a full 360 (make sure you turn the camera at a constant speed - no bumps or jerks - do numerous takes). Have the action/actor be in the middle of your rotation/spin. Then record another spin with your action/actor in a different location. Then record another spin with another action and so on and so on. After you have a few rotations, with your actor in different locations, capture the footage and take it into your NLE.

Now you have some pieces to a 360 degree puzzle. The next trick is to find the best places for edits so the individual spins (with your actor in different locations) can blend with the other pieces/spins. Start with your first spin. Wait until the actor leaves the frame and then find a marker (a door, chair, light, etc.) in the shot that you can use as an end marker to help match the start point for the next spin. Open your next spin and find the same door/chair/light. Try to match the frames perfectly so when played it looks like one seemless and continuous shot. (There are about 100 edits in the video above.) It takes some fine tuning (if one spin is faster than the other you might need to reshoot). Just keep matching frames and using markers until you have an actor that appears to be in many places at once.

Trial and error.

Good luck.
-pk
 
Oops Forgot about the high-speed effect. Once you have a few rotations, seemlessly put together with clean cuts, render it as a completed video. Now place the entire video in your timeline and find the empty spaces (where nothing is happening, no actor). Set your in and out points and remove that section of video. Place it in another layer and speed it up 1000%. Then go to the end (the beginning should already match with the original clip) of that clip and try to find a marker in the sped-up clip to match with the original clip. Fine tune. That's it!

I give horrible instructions. Sorry.
-pk
 
I am very impressed. I love the video I love the music I love Moby... well his music :D
great
 
You must have been spinning all day! Glad to see something different, very creative!


Edit: Question arises, what frame rate, shutter speed did you shoot?
 
Thanks again.

Warm - The frame rate was 60i. Pans are difficult using 24p. I can't remember the shutter speed, but I do remember it didn't match the speed of my flourescent lights, which causes the flicker effect. I tried to disguise this mistake by making the flicker an intentional (old movie) effect.

DJ - Yes, it's a Bogen 3021 with 501 head.
 
P.K.,
I like the way you did the speed ups, that made it less dizzying than some of your earlier attempts. Sounds like you did the poor man's approach for the speed bumps - seems like this would be easier using time remap in After Effects. Anyhow, great job!
 
I liked this version much better. Some added footage that helped tell the story. And the cartoon guy was cute. I think one of his brothers lurks around my place, too. heh! Great job! :)
 
Really cool. I liked how it starts with the footage turning "unreal" and then the pull-out really cool and not chessy. The rotation is good too but i would say you gotta make the actons more clear/relevant -- all i got is a girl reading a book then picking up something from the fridge... you gotta be careful about what you put in. Still you are "safe" as you use a cool technique so the viewer actually pays attention.
 
P.K!
Wow, man...that was very well done. Great music, too.
Of course, you know that I'm gonna try that now!
 
Very creative. I liked how you achieved the "snapshots" into her life. Nice transition effect and also adding Moby and his cartoon character.

Good job! :thumbsup:
 
Boomerang, Bradbro, thartley, Patryk, Hillcity, and HansK - Thanks a lot of all the compliments and kind words. I'm glad you all enjoyed it (more than my last effort).

Patryk - Thanks for the suggestions. It was suppose to be a peek into this persons life and day-to-day activities. But eventually a love story developes. After the love story falls apart
she goes back to her daily routine. Fairly boring story, I know. :(

Thanks again everybody.
-pk
 
Dear PK

I relaly like how your technique has evolved to pan out the "dead time" with the fast pans and howy ou changed locations! Very cool. I would l ike to have seen more stuff happen outside the room, and maybe during different locations. One idea that popped into my head was possibly having the actors interact with the transitions. Sometimes, it felt they were disconnected snapshots. But if you had maybe a few objects in the environment, like 1. she cooking dinner
2. pan to her eating it at the table
3. pan to the dirty dishes in the sink as she walks out the door to meet her bf

And then, heres another idea, pan to her meeting her bf...and then progression of conflict...and then pan back into the house...where she is crying in bed, with an apple next to her...pan around...to reveal the apple rotting haha (passage of time)

anyways, just some ideas, I really like your work, keep it up
 
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