Dick Ikon and the Petulant Princess

Richard,
Visited the blog, cool stuff. And I love the fact that you are a family owned and run studio (yea!!). The Dick Icon idea promises to be exciting visually and I can't wait to see the story line.

Stephen
Hi Stephen,

Thanks for dropping by, glad you liked it. The site needs a facelift which I'll get round to after I've finished filming this.

Currently I'm re-writing scene 3 as the original scene was not feasable in the small studio we have.

Richard.
 
Made some progress. Updates on the blog :
http://www.freekstorm.com/blog/2009/05/talent-headshots.html

troll_face.jpg


troll_2.jpg
 
Getting good matchmoving results from syntheyes? I dabble a little using pfhoe.
Syntheyes is pretty cool. It can get a bit confused when green screening and auto-tracking, which is how I've been using it, but if you do all the tracking manually you can get rock solid results. It also exports directly to .xsi format allowing me to pull it directly into XSI.

So far I've been getting great results.

I cant post footage at the moment, but I'll make sure I have some examples for when I can.
 
I've just uploaded the final cut.

This little film has certainly been a steep learning curve for all of us. Whoever thought that a six minute movie short would take four intense months to create and would absorb so much time and energy? Not only was this our first movie, but it was our first experience with acting, script-writing, directing, producing, green-screening, compositing, editing, sound-recording, mixing and production.

I hope you enjoy it.
 
Just watched.

It was a cute story. The CGI was impressive for the timeline, but did look CG and didn't sell. I almost wish there was some more atmospherics in the sets to help sell it. And that would kill your render time. Though, keeping the timeline in mind, it was still an impressive effort.

I thought it was clever. It was a cute. I enjoyed it.
 
Dude, you kind of over reached here. You had a cute story, but weak actors. And then you threw the CG work on top of it. Getting good CG is hard enough, especially without a budget, and in this case the CG could have worked for you. It would have added a little to the effect if the actors and yourself had treated it as not altogether REAL. But they were stiff and moving without motivation or urgency and that's what killed it in the end.

You can take this same story and retell it with a voiceover, as if the father were reading the story to the little girl. Substitute him doing voices for the 2 characters, and it would actually have had more of an effect instead of trying to sell it as a real movie. it would have been cuter and engaged us as the audience even further, so no matter what you threw at us, we were already prepared. It's when we are told to believe that this is a real environment and it doesnt even look anything real... that's the point our brains shut off.

Be proud of yourself for gettign it done. It must have been a lot of work. Sometimes you just have to go past what you intended, to get what the story wants to be.
 
This one had some good animation and compositing. There was a few things in the compositing I caught but all not too bad. Some of the sound when they were in the dungeon still sounded like they were in a regular room. It would have more of an echo too it and I would imagine some sound effects would be down there. Interesting film.
 
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