Diabolus Domi - A Freekstorm Entertainment Production

Nice film and very ambitious. I thought you had a great premise and excellent cinematography. The little girl did a very good job. The guy that played Sam did okay, but when he fell and was supposed to be unconscious, well that was not very convincing. Looked as if he laid down and his eyes were still blinking once on the ground. I must give you kudos for creating the monster and I think a little more work on him (like in the above mentioned thread) and you'll really have something going. The electricity bolts were pretty spot on. I think you did a good job of creating suspense and I thought this piece was very professionally done with alot of potential. Good job.
Thanks Marlon, much appreciated.
 
Diabolus Domi is that really spicy pasta you can order at the cafe-bar in Vatican City! While Domi Diabolus is the hottest and most orange faced foundation wearing Opera Tenor to hit the Las Vegas music circuit for yeeeears!

Righto - so this film basically appears to be entirely centered around an experiment in CGI - of both electrical bolts and a beasty! I think the experience will obviously contribute to a better and more 'acceptable' standard of cgi - but its not on display here. This is very much indicative of your own work in progress towards a more convincing monster.

With the story focussed around this creature, its hard to avoid it in providing feedback. As the film's subject, its also the weak point unfortunately. Not convincing but i applaud the ambition!! Perhaps colour grading, (stronger contrasts, less illumination overall) could lend more realism to the beasts appearance. Certainly worth a try.

The kids try there best but its fairly unconvincing that junior can take that shotgun to an infernal demon.

It kind of smacks of a Dad film - dad and the kids making a film - which is quaint and cute, but often times horrifying to inflict upon a public audience! (This isnt!!!) But it teeters as a form of self indulgent experimentation not quite ready to be unleashed to the discerning public.

If you'd like any help with grading ideas - give me a pm!

A sterling effort nevertheless!
 
We have taken the horrific step of unleashing our creation on the unsuspecting and discerning public. What's more - we have done it in HD!

I guess we'll just have to see what the death toll is :)

If you want to see the HD version you can do so on our YouTube Channel.
http://www.youtube.com/user/freekstorm
 
Thanks Kenneth.
The monster was created in Mudbox from a basemesh. It was then moved to Softimage for rigging, animating and rendering.

I cheated a bit and used locked off cameras. That meant I didnt have to matchmove. I did create a virtual set which was measured to the real set and used that to get accurate virtual camera placements so that all the movements would correspond to the real world and actor positions.

I hadnt done any of this before so it was quite a thrill when it actually worked!

Nice choice going with Softimage. I spent some time with it and love the program.

Very ambitious short, especially since you said you hadn't done it before. Mad props for having the guts to go for it and congrats on how well it turned out. The great thing though is all of the advice you've gotten and how it will help you improve on future CG animation projects... :)
 
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