I have been getting progressively more interested in motion graphics over the past year and have learned to do 2D & 2.5D in AE CC fairly well. I am realizing more and more that I want to at least try to learn more 3D, to see how it could improve my skillset and give me options to realize ideas.
I downloaded Blender and despite the horrific UI, I find it to be serviceable. I am not considering purchasing the programs mentioned in the title for a while. I am more wondering where the market is -- as far as what professional mograph artists are using -- and some advice on what is the best fit for me.
What kind of work am I trying to do? Kind of two tracks really. Video production/camera operator who also provides motion graphics services to corporate, event, real estate. I would love to freelance for TV productions, but am not banking on that.
The second track is my own narrative/creative endeavors. I have been talking to some friends about doing sketch comedy. A lot of my ideas would really benefit from sophisticated effects/animation. Think Monty Python/Adult Swim-ish animated shorts, fake commercials, etc. There would also be compositing and FX on top of live footage.
I don’t want to, and won’t be the only person to handle those needs should we actually do something like that, but I’d like to be capable of doing so. Which brings me to the ultimate question: I you were me, what software would you put your time into learning? Forget the cost as a factor please.
I am currently thinking AE + Trapcode and/or C4D as an initial purchase (I will continue to use Adobe CC regardless, as I currently earn most of my living in print production and am a stills shooter). I do wonder about just actually taking on Nuke or Maya, telling myself it would make me the most skilled and marketable both for freelance and B2B.
What is the community’s experience? Are there better mograph/cg forums (I don’t actually know any)?
I downloaded Blender and despite the horrific UI, I find it to be serviceable. I am not considering purchasing the programs mentioned in the title for a while. I am more wondering where the market is -- as far as what professional mograph artists are using -- and some advice on what is the best fit for me.
What kind of work am I trying to do? Kind of two tracks really. Video production/camera operator who also provides motion graphics services to corporate, event, real estate. I would love to freelance for TV productions, but am not banking on that.
The second track is my own narrative/creative endeavors. I have been talking to some friends about doing sketch comedy. A lot of my ideas would really benefit from sophisticated effects/animation. Think Monty Python/Adult Swim-ish animated shorts, fake commercials, etc. There would also be compositing and FX on top of live footage.
I don’t want to, and won’t be the only person to handle those needs should we actually do something like that, but I’d like to be capable of doing so. Which brings me to the ultimate question: I you were me, what software would you put your time into learning? Forget the cost as a factor please.
I am currently thinking AE + Trapcode and/or C4D as an initial purchase (I will continue to use Adobe CC regardless, as I currently earn most of my living in print production and am a stills shooter). I do wonder about just actually taking on Nuke or Maya, telling myself it would make me the most skilled and marketable both for freelance and B2B.
What is the community’s experience? Are there better mograph/cg forums (I don’t actually know any)?
