New JPEG XS codec for 8K streaming and production. Lossless up to 6:1 compression.
https://www.redsharknews.com/8k-over-ip-has-been-achieved-with-jpeg-xs
https://www.redsharknews.com/8k-over-ip-has-been-achieved-with-jpeg-xs
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
New JPEG XS codec for 8K streaming and production. Lossless up to 6:1 compression.
https://www.redsharknews.com/8k-over-ip-has-been-achieved-with-jpeg-xs
Steve Yedlin argued that we need 8K streaming.
Sony argued in a technical white paper they released about a decade ago that we already knew the limits. They showed that we barely need 4k, and then only if you're sitting close enough to see it (that is, in the first couple of rows of stadium seating at a theater). Most of what you get in theaters is equivalent to HD (the 80% of the seats between the far front and the far rear seats). The rear most seats are often only the equivalent of 720p. IOW, for most viewers 4k is a waste of resources. This explains why movies like Skyfall look so good in theaters when shot on mostly Arri cameras using the 2.8k arriraw format. Mind, it might have looked so good because of Roger Deakins.
That Sony research white paper used to be here:
http://pro.sony.com/bbsccms/static/files/mkt/digitalcinema/Why_4K_WP_Final.pdf
but the "pro.sony.com" webpages seem to have been removed. I made a quick pass but couldn't turn it up again. Pity, it was well worth reading.
Without the paper, we'll have to resort to math. The human eye can on average resolve detail in the range of 1/60 arc second in size. This is largely due to the spacing of rods and cones in the retina, which defines the limits of what you can resolve, and what you can't.
Other people have already built viewing distance calculators based on the physics of the human eye. So we don't have to do all the math -- most of it has already been done for us.
I plugged in some numbers in the above webpage just for fun. I found that a 77" TV, and a 7680x4320 (8K UHD) signal stream, has a "visual acuity distance" of 2.6'. That puts my knees about six inches away from the screen. And it's well inside the shortest recommended distance based on field-of-view (4.0'), so there's going to be a lot of left-right head turning going on. Needless to say, I'm not doing that. Not going to happen. Sorry.
Backing off to 4k UHD (3840x2160) gets you a 4.9' visual acuity distance, which is just outside the 4.0' minimum recommended distance. So you could watch from here if you wanted to, without excessive head turning. Still, I've tried this and found it to be uncomfortably close.
Backing off to dumb old HD (1920x1080) get you a visual acuity distance of 10'. Which weirdly enough is just where my wife insisted our couch be placed. She likes it. I like it. And it's just under the THX maximum recommendation of 10.8'. Which puts us four or five rows down from the very back of movie theater stadium seating. Which is further back than I'd want to sit in a theater, but works just fine at home. So I might have a 4k TV, but that doesn't mean that I can tell the difference between HD and UHD from where I sit. I've tried it; I can not see a difference. That's why I pay Netflix for HD streaming, but not 4k UHD. And if I won't pay an upcharge to 4k, I surely won't pay an upcharge for 8k.
All of the above gorp is just my way of saying that I think we already know, or at least Sony and THX know, that there's no need at all for 8k delivery over either discs or streaming. Maybe Mr. Yedlin knows stuff that Sony and THX do not.
VR and 360 video headset resolution is now catching up with the camera tech and now approaching 8k so some burgeoning demand for 8k streaming. 8k would give you about 2k in your FoV.
VR and 360 video headset resolution is now catching up with the camera tech and now approaching 8k so some burgeoning demand for 8k streaming. 8k would give you about 2k in your FoV.