60FPS comparison

yeah, I did shoot at 1/120th.

The slow motion test with the 2 people shaking their heads back and forth was shot at 1/500th.

Dont forget though, they used some frame blending and other tools to get it smoother. I think your footage looks good. What card are you capturing on and what are you editing on? Depending on hardware, there is always the opportunity for a dropped frame here and there. But I didnt see anything glaringly wrong with yours.
 
San Disk extreme 4 8gb
Imac 2.8ghz
FCP


Do you think if I shot at a higher shutterspeed, it would make the action itself more clear?
 
An option for 0.5x or 0.4x slo-mo has always existed, because standard image rate in 60i video is 60 images per second. I don't get why people are so excited about 60p in terms of slo-mo. The only benefit of 720p60 for slo-mo is slightly higher vertical resolution.
 
The higher resolution is a plus. Also I like how folks are able to make their footage look like 120fps if they choose to.
 
An option for 0.5x or 0.4x slo-mo has always existed, because standard image rate in 60i video is 60 images per second. I don't get why people are so excited about 60p in terms of slo-mo. The only benefit of 720p60 for slo-mo is slightly higher vertical resolution.

not really.

"If you take 1 second of video....

60P (progressive) 60x1=60 frames per second
60i (interlaced) 60/2x1=30 frames per second

Progressive footage is like shooting a still camera at 60 pictures per
second...

Interlaced footage is two fields per frame... each field has alternating
information... when they are played back the rate is fast enough that
most of us just see just one frame."
 
not really.
Really-really. The standard approach to show 60i on a progressive-scan panel is to display fields one after another, this is called "bobbing". So, what you effectively have onscreen is 60p. The net result is similar to native 60p, aside of interline flicker, which is most noticeable on tilts. And of course, you lose vertical resolution any time the image moves.

Better TVs can have elaborate schemes to compensate for motion in attempt to prevent resolution drop, but basic approach is still the same.
 
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