2 Camera Orbit?

Hawk Teflon

Veteran
I have a question about something I saw on another forum, but the answer given wasn't helpful to me. It concerns this video:

http://www.vimeo.com/1071589

How is this made? What is the workflow used for this? I can't wrap my brain around it.

I have some soccer footage we mocked last night, and I'd love to have it possible for the same effect in this video.
 
I may be wrong... but it looks like to me....
Full speed then freeze to a slo-mo, back to full, again freeze to slo-mo again and full speed finish....
 
very possible it's just one camera, filming a series of similar jumps, then edited together. For some types of footage, 2 cams would certainly make this easier.

Of more interest is the rock solid freezeframe, they presumably filmed at very high speed.

If you can capture the raw footage at that quality, then yes Vegas can do the playback speed manipulation.
 
So this is just more of an overcranking video than that of compositing two shots? Great. Hard to do that now that all my footage is in 60i
 
I remember seeing something like this before, and they had the "behind the scenes" it was shot in real life as normal, then the same guys where shot against greenscreen and slowly rotated, then it was all composited back and "merged" together, look carefully there is some blendling between "slomo" (i.e. greenscreen shots) vs real time footage.
 
I'm pretty sure this is some compositing like Anhar is talking about.

Would be nearly impossible for that to be one camera overcranked.
 
I think it could be done with one cam shooting at 60i, isolating the section to be slowed and doing a super slo-mo.

Mark Harris was doing some experiments with ultra-slow motion a month or 2 back and was getting some amazing results. I believe he used a combination of twixtor and AE but you could PM him and ask.

//Yeah, I didn't really see an orbit in there unless I'm missing it. If it were orbital then maybe 2 cameras, isolate the footage, remove selected frames from each cam, peice those together into one sequence, and try slow-mowing between those for blending. Just a guess.

///Or maybe use one cam, and where it rotates the view real quick, extract select fames again to sort of speed it up, then slomo it again to reblend. Sounds kind of redundant but something to that effect.

I don't know. Interesting though.
 
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There are other shots in this video - the full video, not the clip posted above - that show more obviously that it is two cameras put together like Raptor says above:
If it were orbital then maybe 2 cameras, isolate the footage, remove selected frames from each cam, peice those together into one sequence, and try slow-mowing between those for blending. Just a guess.
There are also shots in the full video where you see the multiple camera men in the frame.
 
That was a nice video. I can imagine it in hi def.
I'm putting this down on my things-to-do list. Maybe I'll have a crack at trying something similar. Yeah, that's cool.
 
There's a camera freeze on the wakeboarder in the foreground, holding the water as well. In the background, time continues to move without issue. All I can think is that they rotoscoped the front layer and paused it, then added that mask on top of a clean shot of the same day. There has to be an easier way, though.
 
It could even be posible to use the blue ocean as a matte, as only the white parts are frozen. Also the wakeboarder is above the horizon, it shouldn't be that difficult to mask him out.
 
damn...that was a cool video. I'd guess mattes and tracking were used for a lot of it but with mostly sky and ocean in shots I'm not sure what they tracked to but the matrix-like angle changes...no idea.
 
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