I'm hanging around on this forum for posts like your's. Thank you Kely. Very instructive. And your work is impressive. I was astonished how far one can go with a naked EX1!
dantewaters
I think that 28 days was probably shot on 24P but high shutter speeds thoughout - I am not a zombie or horror freak but am looking for one for a website idea I have.
frisco
I do like the in your face images and definitly trying to get a more shallow depth of field
Of course with High Def, and no time for great make up, light, or flattering lens choices, it can be scary!
I also think the composition tends to look more cinematic in close with the different flavors of video.
I love when wide shots are done right and for good effect - but KERBEROS happens in a 36 hour window and I want it to feel relentless for all the characters involved. (54 speaking parts!)
sumfun
i speak a couple hours on the 12th and 13th starting at 4:30 i will show a few clips thorughout
I was lucky enough to win a few fests last year with BLOOD TIES and Indie Fest was one where we won Best of their combined festivals... BT looked amazing on a 60 foot screen and I am still blown away that 480x720 pixels could blow up that big - I was confronted by many people watching afterwards who were stunned - am not really sure I have many answers as to how and why. I made me seriously reassess my needs for HD - but I am still glad I went for it.
With all my emphasis on action and the look - my primary concern and pride come from being able to find the performance from the actors as we film and within my edit, and to hit the extreme emotional levels that an action movie allows me to shoot for.
Someday, I hope to have the cranes and dolly's and swooping helicopter shots that will allow me to express things in a different way, but I do like, and imagine that it will stay with me, to be in close so that I can see and feel the nuances in the performances. As Stan can tell you, I push and pull, step on toes, play mind games, and guide the performances into where I think they fit. I write to stretch people's abilites, including my own and push to get them - and I ultimately force the filming, directing and even the editing to show off first the story, then the actors, then the 'art' of the camera. If I have to make a choice, between an out of focus shot or a shaky camera against a better moment by moment performance - I lean toward the performance. (as long as the above out of focus shakey shot doesn't pull you out of it - which is always a decision)
I think it might be fun to try to put up a higher rez version of Stan the Man trying to break records for curse words in one scene!
Only two were not scripted and my quick count is 54 variations of our favorite word in a 3 minute scene...
I'll try to get the scene up tonight with my take on the camera and lighting as well...
A quick side note - the Youtube videos that are up are not the final edited version of the scenes... still they give you some ideas of what we're up to.
Wow - sometimes the pats on the back are needed and you guys are great!
Being autuer can be trying - hit me today as I am editing a scene we just shot Sunday -
That since this scene is only 67 seconds long - and it takes at least a full day of editing for me to get it right - then comes CC, my processing, sound work including for this scene ADR (a noisy bar we had no control over), rendering, exporting, archiving, and music composition and conservatively a 15 track 5.1 mix for this simple scene, let's call it three days (12 to 15 hour days) at least. At least there are no big CG special fx on this one!
At 1oo minutes... we're looking at 200 to 300 days post... eeeshhhh...
Sometimes, the task is daunting. I find strength where I can, and these overwhelmingly positive posts are a big part of that right now.
At least for the "Alley" frames there seems to be an easy fix in Photoshop or After Effekts, copying the lightened areas from the 2nd frame and passing them to the first one, then doing the same with the shadow areas from the first frame, passing them into the 2nd. I had to deal once with dropouts in the background of a virtual studio and resolved the problem in Photoshop, introducing the background from anterior frames. I had to fix various frames in a row but with rolling shutter you probably have only one or two frames to work with. There might remain some stutter or sudden blurryness at the border of the copyed background layer if you don´t work absolutely exactly (a problem you only have with motion and never with photos so I first had to get used to it). But it is absolutely doable, just quite time intensive if there are many frames. Just my experience with a similar situation.
Yes, it was the obvious fix (obvious fixes are usually the best solutions!) and was done 5 minutes after I saw it.
Fortunately, the shutter issue on extreme flashes, etc.. generally occurs on a single frame - and in this case I was lucky enough that the six or seven frames it happened on were staggered - in other words, the top of one and the bottom of another.
Not anticipating anyone to watch a movie in freeze frame increments, so any artifacts or mismatches don't really bother me (well... at least not much!)
Frequently, gunshots are missed even in film cameras between the spinning shutter and the claw pulldown... I am so used to augmenting or creating them I don't give the task a second thought.
As I have said in other posts and blogs - learn PhotoShop - especially if you want to make your own action films! And if you are really up on that, new worlds will open up on After Fx and the other compositing and motion graphics tools out there.
I will be happy to get into more technical details in the near future but creating and telling stories is what it's all about for me... so here is one.