"Corrado" - A production blog

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Dual core 2.6Ghz, 2GB ram, 500GB HD, windows vista. It works OK.

Brandon - totally agree. If there were no composting / muzzle flashes I'd have the whole film on one vid track.

I still work in SD with Vegas but am hoping to move to HD soon for a feature film, so it's good to know my system (speced slightly higher) will work well.

Vegas will utilize 4 cores when rendering, so you may want to look into a quad core. I am not sure if it will use 4 while previewing though. The Q6600 is VERY cheap right now so you may want to look into it, as it may chop the 15 hour render down by a good bit. Just make sure you have "maximum number of rendering threads" set to 4 under Preferences>Video.
 
Just found out that the magazine article featuring me and the film has been mailed to subscribers and will be on news stands next week so it's safe to talk about it...

Our very own Dan Brockett (puredrifting) wrote the articles, and they will appear in the August 2008 issue of HD Video Pro Magazine. I have a 6 page spread in that issue and there will be two more parts to the article for a 3 part series overall.

The article is very well written and full of cool shots of the production. It's broken up into Prepro, Production, and Post. The August issue is the Prepro one. For those of you who read the blog, there won't be any surprises in the article, but it's still interesting because it is told from a reporter's perspective...from the outside looking in.

I'm honored to be so prominently displayed in such a big magazine for so many months and thanks Dan for making it happen!!!!
 
Whoa!!! The whole 80 min feature in ONE sequence... holy crap!!
Adam, please don't bite me, I've never done anything in this league so more power to you and good luck with the distributors.

On music: are you going to have a score done or will you use 'off the peg' stuff? If so, what kind of cash would the license cost?

BTW, if Corrado shows up in my DVD rental store (in Japan) I'll be sure to give it a go.
 
Whoa!!! The whole 80 min feature in ONE sequence... holy crap!!
Adam, please don't bite me, I've never done anything in this league so more power to you and good luck with the distributors.

On music: are you going to have a score done or will you use 'off the peg' stuff? If so, what kind of cash would the license cost?

BTW, if Corrado shows up in my DVD rental store (in Japan) I'll be sure to give it a go.

Yes, I will have a score done.

As for the edit - that's the way I' do it now. I used to do things by reels, like 20 minutes each and join together, but yes, this is the way I cut now. The machine can handle it, I can handle it, and it's intuitive to me.

To cut a sequence, I assemble all the parts of that scene on the end of the timeline, in a scrap area as it where. I cut the scene, then copy clip back to where it belongs in the film.
 
Wow, was that really all in one sequence?

I use a bunch of small sequences and put them together for my final render, adding transitions when necessary.

Explain further. What constitutes a sequence in your edit - one complete scene and all of it's subscenes???

i.e. Scene 1 includes all coverage points, 1A, 1 B, etc. to comprise Sequence one??
 
This is an interesting area for discussion. I agree, Adam, a sequence is a series of shots usually carrying the same number in the screenplay: 24, 24A, 24B, 24C, etc.

I'm editing in FCP 5.04 and a G5 dual processor computer, so my computer and program can also handle the load of an entire feature film.

If someone edits in sequences and drops sequences into the timeline, then that means that they export out every sequence as a self-contained QT .mov and then import it back into the timeline.

All right, I see nothing wrong with doing that, even though I like to break up a sequence often enough and move shots in and out of that sequence. I juggle and do a lot of cross cutting between sequences once I start editing in earnest -- toward the last phase of a movie.

But then I shoot and edit loosely. I don't adhere to anything and I'm always ready to be creative, avant garde and all that. LOL.

My question is: is it an advantage as far as speed of encoding and rendering to break up a project into pre-exported sequences and self-contained sections -- does it take less time to render the final version and less time to encode?

Thanks for bringing this subject up with respect to how Corado was edited and assembled.
 
Explain further. What constitutes a sequence in your edit - one complete scene and all of it's subscenes???

i.e. Scene 1 includes all coverage points, 1A, 1 B, etc. to comprise Sequence one??

I think Avid handles things a little differently... basically I edit several scenes in one sequence... example, my first sequence is comprised of scene 1 through 21. The next sequence is 22-25, etc. Then I create on "master sequence" which is named "cut 4, 5, etc." and I am able to place all of these sequences into the master sequence without any other renders, all my individual clips and files come over... I didn't always edit this way, but since I've been working on bigger projects I've found it invaluable, it allows me to make small tweaks without effecting a large timeline, it makes editing quicker, for me anyway :)



Yup! looking forward to meeting you as well!

Absolutely. Will we see any Corrado footage that night? :beer:
 
A sequence is a series of scenes that together tell the same bit of narrative. So a sequence is made up of several scenes, and an act is made up of several sequences. Usually, anyway. Obviously you could have an act that was only a single sequence long, or even only a single scene long!



If someone edits in sequences and drops sequences into the timeline, then that means that they export out every sequence as a self-contained QT .mov and then import it back into the timeline.

No it doesn't. You can very easily nest sequences in FCP (and I assume every other NLE that exists). No rendering required.
 
I use a G5 dual 2.0 with 5.5 gigs of ram and 5 terabytes of space and edit very involved sequences all the time with no problems. This is a fairly simple 1hr and 40min show. I had time constraints so the audio doesn't have 6 or 8 tracks as they usually do but this is how it looks in FCP. I once had a timeline that had 680 overlays on top of the main video track because we had to cover all network logos with the company's logo because of copyrights. That was the worst job of all time for this company. It took two weeks to make and overlay all the new graphics into the timeline.

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Brandon - The only corrado footage you might see that night are some outtakes and BTS stuff. The rest is still not ready. Luis is still thinking of how to fit it in.

So what is the advantage to setting up a timeline of prerendered sequences?? I can do that too with Vegas but I don't see the advantage.
 
Brandon - The only corrado footage you might see that night are some outtakes and BTS stuff. The rest is still not ready. Luis is still thinking of how to fit it in.

So what is the advantage to setting up a timeline of prerendered sequences?? I can do that too with Vegas but I don't see the advantage.

Cool (in regard to seeing some stuff) which I'm still waiting for myself btw ;) hehe

For me the advantage is to be able to quickly tweak something without it affecting the rest of the film. That's the main reason I use smaller sequences for the full film.

I've been editing that way for awhile now.

It's not the "right" way either, just the way I've gotten accustomed to.
 
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