BarryLichtner
Active member
I wrote a long-winded post and it was accidentally deleted, so I'll keep this short.
Why isn't there an option to shoot in the S-Gamut3.cine color space in Custom mode on the FS7? I know that selecting that theoretical option would have to disable many/most of the paint functions, but I would be fine with that. Does Custom have to stick to a REC.709 color palate by some mandate or convention? The results I can get shooting in CINE 4 and S-Gamut3.cine on the a6300 or a7sII, for example, are great. I like the dynamic range of CINE 4, or HG 7/8, and the reduction in noise I get (since I'm not cramming all 14 stops of DR into a delicate log curve). I rarely shoot scenes that exceed more than 10 stops anyway. So in a sense, a HG plus the SG3.cine color space seems like the best of both worlds to me. Can anyone explain where my logic may be off, or why the FS7 is set up this way? I'm still feeling the camera out, so I'm very interested in this. Thanks!
Why isn't there an option to shoot in the S-Gamut3.cine color space in Custom mode on the FS7? I know that selecting that theoretical option would have to disable many/most of the paint functions, but I would be fine with that. Does Custom have to stick to a REC.709 color palate by some mandate or convention? The results I can get shooting in CINE 4 and S-Gamut3.cine on the a6300 or a7sII, for example, are great. I like the dynamic range of CINE 4, or HG 7/8, and the reduction in noise I get (since I'm not cramming all 14 stops of DR into a delicate log curve). I rarely shoot scenes that exceed more than 10 stops anyway. So in a sense, a HG plus the SG3.cine color space seems like the best of both worlds to me. Can anyone explain where my logic may be off, or why the FS7 is set up this way? I'm still feeling the camera out, so I'm very interested in this. Thanks!