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Good point.If it should be used or not- that's a whole different question.
Definitely interesting, but with a major problem: it does work. It has worked. Not everyone gets headaches. Most of us can see it just fine. It might put undue stress on our eyes and brains for an hour and a half, but Avatar and Tron worked out fine for me, although Avatar had a lot of shots that definitely added difficulty to the experience. The theory he mentioned makes sense, but evidence says something else if it's shot right.
If it should be used or not- that's a whole different question.
And here's why.The biggest problem with 3D, though, is the "convergence/focus" issue. A couple of the other issues -- darkness and "smallness" -- are at least theoretically solvable. But the deeper problem is that the audience must focus their eyes at the plane of the screen -- say it is 80 feet away. This is constant no matter what.
But their eyes must converge at perhaps 10 feet away, then 60 feet, then 120 feet, and so on, depending on what the illusion is. So 3D films require us to focus at one distance and converge at another.
A movie shifts focus and is constantly changing. The objects you look at are constantly moving and the simulated stereoscopic "room" is different in every shot of the film.1/ If you look in a mirror do you see 3D? Yes you do. Is it a 2D flat surface? Yes.
Are your eyes in conflict trying to converge on that surface and also with the enviroment? I don't know.
Could you feel nauseous or get a headache after looking in the mirror for 1.5 hrs? I don't know. I suppose it depends on what's on the other side of the mirror. I haven't tried it though.
But the deeper problem is that the audience must focus their eyes at the plane of the screen -- say it is 80 feet away.
i get headaches.. i get dizzy..
i get headaches.. i get dizzy..
I think what he means is, we're talking about two separate eye movements here.I think you explained it better than the article. I gotcha on the shifting focus now. I guess your right, it would be hard on the eyes having to refocus every shot.
So it's not exactly the same thing I was describing. Here's where he's confusing me about the convergence...
I still entirely don't agree with that statement.
How would this type of depth make the image "better", and how would that further the story?I firmly believe that when shot correctly, 3D can add DEPTH to flat images and thus improve the image and experience of the world/story we are viewing.
I don't believe that's true.When you're looking at a stereoscopic image in a 3D film, the canvas doesn't move. If it's 80 feet away, that's where it is and that's how far apart your eyes stay. The triangle stays the same.
source-Simulated 3D perception)The eyes normally focus and converge at the same distance in a process known as accommodative convergence. That is, when looking at a faraway object, the brain automatically flattens the lenses and rotates the two eyeballs for wall-eyed viewing.