White Balance in mixed lighting sources

Gene Sung

Veteran
mixedlights.jpg

I have a question about white balancing in mixed light conditions. I always have trouble with where to place the white balance card to get an accurate reading from the different light temperatures. Please take a look at the attached 3D animatic that the director generated which gives a an idea of how he wants it lit.


We are shooting against a green screen sound stage - turnkey style sound stage with the screen lit by a 3200K light source, so the talent will probably be lit 3200K as well. I know the director favors 3200K for skin tones as well.

SHOT 02: The subject in a darth vader mask will have a Tungsten 3200K key with red rim lights. I’m assuming I should set the white balance to 3200K, correct? Since the key light is 3200K.

SHOT 03: The subject’s key is 3200K, but we might have 5600K daylight as the rim. So should I still white balance to 3200K since the Keylight is tungsten? IMHO, I would place the white balance card in front of the subject where it will mainly pickup the 3200K light source and disregard the 5600K rim lights.

Shot 10: This is tricky for me. The subject will be front lit by a BLUE light saber after turning it on. Let’s just say the key and fill before the light saber goes on, is 3200K. Should I just have the white balance card lit by the light blue light saber and take a reading that way? Or should I just leave it at 3200K since that’s the light source before the blue light saber goes on?

Like I said, I have a hard time figuring out where to place the white balance card in these mixed light situations, so I’m hoping to just dial in the number.

Should I always place the white balance card where the talent is facing the camera, even though it might only pick up the key + fill light and not the rim lights?

Is the general rule to white balance to the dominate light light?
 
White Balance in mixed lighting sources

I always place the card where the talent will be. I'd re-check the white balance when you have the blue light saber in the shot as it will make your shot even more cool since you're setting WB@3200.
 
Thanks Herschel,

So I believe I'm correct in assuming that the WB Card generally picks up the Key and Fill lights. The backlights and rim lights since they are behind or off to the side of the card have little effect on the WB. Does this sound right?
 
Balance to 3200 and that allows the "theatrical" rim lights and sabre light effect to do what they are supposed to do. ie add red or blue cast.
 
Back
Top