gunleik
Well-known member
This fall I've been doing quite a lot of greenscreen (and some bluescreen) work with several HVX's and I've found some interesting stuff.
This is an un-scientfic, but observed problem description, that makes sense - to me -
The pixelshift gives you "better" images from the 960x540 sensor. Mostly seen in better gradients, thus giving the impression of a "better" image. - which is good.
The 4:2:2 colorspace adds to the "superior" image compared to 4:2:0 or 4:1:1 images.
BUT
When you do compositing and keying, you quite often relate only to one channel, and then the rez difference between SD and the HVX becomes debateable at best.
To me it looks like the pixelshifting actually makes it worse, because the fringes seems to be approximated from a mix of the channels.
So the pixel-messing technology which makes for a beautifull full image, actually messes up in compositing and keying situations.
Anyone else noticing this?
Gunleik
This is an un-scientfic, but observed problem description, that makes sense - to me -
The pixelshift gives you "better" images from the 960x540 sensor. Mostly seen in better gradients, thus giving the impression of a "better" image. - which is good.
The 4:2:2 colorspace adds to the "superior" image compared to 4:2:0 or 4:1:1 images.
BUT
When you do compositing and keying, you quite often relate only to one channel, and then the rez difference between SD and the HVX becomes debateable at best.
To me it looks like the pixelshifting actually makes it worse, because the fringes seems to be approximated from a mix of the channels.
So the pixel-messing technology which makes for a beautifull full image, actually messes up in compositing and keying situations.
Anyone else noticing this?
Gunleik