The Irish TRex
Well-known member
WARNING!!!: Multicam editing is a very frustrating experience on Premiere Pro CS6. If you are thinking of switching to Premiere Pro CS6 from Final Cut Pro 7, or FCPX, or Avid or something else and you do multicam edits frequently, please be aware that there is a MAJOR issue within Premiere Pro CS6 (as of 6.0.3) that will cause you to have to waste time going back and fixing the issue or try workarounds that do NOT work for many users including those on many Mac computers. This issue has been around for years and Adobe does not want to fix it which makes editing multicam sequences a very frustrating experience.
The issue:
When editing a multicam sequence, hitting the spacebar or hitting the PAUSE button or STOP button causes Premiere to make a CUT in your timeline and then change shots back to the original angle whether you like it or not!
This is the thread that was falsely marked as SOLVED when the proposed workaround does NOT work for most Mac/Apple users. They then locked it so that no one else could voice their frustration about the issue:
http://forums.adobe.com/thread/738084?start=0&tstart=0
Imagine if every time you hit pause or stop within Premiere it made a cut in your timeline and changed shots for you. That would be annoying, no?
Hitting the Pause button or Stop button on a timeline should not make cuts and change shots for you. It should simply pause or stop the playback. The problem has been acknowledged by Adobe but there is not fix in sight as of October 2012. There have been threads on Adobe forums that have addressed this issue dating back to 2010 but no real solutions have been provided only proposed workarounds that don't work for many users due to a possible BUG. Recently Adobe even locked out the forum thread so others can't chime in and voice their frustration. They called it "solved" even though their proposed workaround does NOT work for most Mac users. Not sure that bodes well for how they handle their users. I know Philip recent wrote about how he switched to Premiere Pro CS6 from FCP7 as many users have including myself, but it's hard to use multicam within Premiere until this issue is fixed and the PAUSE/STOP button does NOT make un-intended CUTS in your timeline!
It's a very frustrating experience to say the least. FCPX has a FANTASTIC multicam workflow with udio sync and more and best of all when you hit pause, the timeline pauses and doesn't do more edits for you. But there are many things to like about Premiere and its an easier switch coming from FCP7. It's just too bad that the multicam workflow isn't up to the level of other editing programs out there right now.
My guess: Moderators from Adobe will chime in here with links to how their multicam works (despite this MAJOR debilitating issue) and add the same suggested BROKEN workarounds that DO NOT work for most Mac/Apple users in hopes to squash anymore light being shined on this time wasting, frustrating issue. Fixes don't come overnight. We all know that. But its been 2 years and Adobe has been giving users the runaround now for years asking users to treat this as a "feature request" instead of a "bug" since it's more of a "design flaw" than anything else. Hmmm. Locking a thread so that others can't chime in with their frustration is how they've handled the issue. I think it's time the issue was FIXED.
The issue:
When editing a multicam sequence, hitting the spacebar or hitting the PAUSE button or STOP button causes Premiere to make a CUT in your timeline and then change shots back to the original angle whether you like it or not!
This is the thread that was falsely marked as SOLVED when the proposed workaround does NOT work for most Mac/Apple users. They then locked it so that no one else could voice their frustration about the issue:
http://forums.adobe.com/thread/738084?start=0&tstart=0
Imagine if every time you hit pause or stop within Premiere it made a cut in your timeline and changed shots for you. That would be annoying, no?
Hitting the Pause button or Stop button on a timeline should not make cuts and change shots for you. It should simply pause or stop the playback. The problem has been acknowledged by Adobe but there is not fix in sight as of October 2012. There have been threads on Adobe forums that have addressed this issue dating back to 2010 but no real solutions have been provided only proposed workarounds that don't work for many users due to a possible BUG. Recently Adobe even locked out the forum thread so others can't chime in and voice their frustration. They called it "solved" even though their proposed workaround does NOT work for most Mac users. Not sure that bodes well for how they handle their users. I know Philip recent wrote about how he switched to Premiere Pro CS6 from FCP7 as many users have including myself, but it's hard to use multicam within Premiere until this issue is fixed and the PAUSE/STOP button does NOT make un-intended CUTS in your timeline!
It's a very frustrating experience to say the least. FCPX has a FANTASTIC multicam workflow with udio sync and more and best of all when you hit pause, the timeline pauses and doesn't do more edits for you. But there are many things to like about Premiere and its an easier switch coming from FCP7. It's just too bad that the multicam workflow isn't up to the level of other editing programs out there right now.
My guess: Moderators from Adobe will chime in here with links to how their multicam works (despite this MAJOR debilitating issue) and add the same suggested BROKEN workarounds that DO NOT work for most Mac/Apple users in hopes to squash anymore light being shined on this time wasting, frustrating issue. Fixes don't come overnight. We all know that. But its been 2 years and Adobe has been giving users the runaround now for years asking users to treat this as a "feature request" instead of a "bug" since it's more of a "design flaw" than anything else. Hmmm. Locking a thread so that others can't chime in with their frustration is how they've handled the issue. I think it's time the issue was FIXED.