Ultimate effect, need help to create similar effect

I'm with oneinfinteloop, that is hand animated (sort of sloppily too) with a few layers in 3d space. Just break your words up into individual letters, make them 3d and give them a different Z depth.

You could spend 100 years playing with particles and never get what you want.
Particles are great for random things but not stuff like that.

I bet you could replicate that Andrew Kramer's preset and tutorial.
http://www.videocopilot.net/tutorial/energetic_titles/
 
It's funny that you keep bumping this thread, seemingly because you didn't like the response I gave you. I guess that's a newb way of thinking/looking at the problem. You think there's this magical particle effect that will save the day, whereas you could have done this by now just by trying it the most obvious, and practical, way.

Most professionals approach a problem/animation/whatever with the simplest most direct solution possible. In the real world, there's not a plugin or preset that does it for you, and doing it the "hard way" (which is probably how your looking at the idea of hand animating this) is usually the best way.
 
oneinfinteloop, im amazed that you took a bump as an insult to your comment, I know a way of doing it. I was only looking for more options. I think theres a magic particle system? grow up a little. In the real world? your not even worth my time.
 
oneinfinteloop, im amazed that you took a bump as an insult to your comment, I know a way of doing it. I was only looking for more options. I think theres a magic particle system? grow up a little. In the real world? your not even worth my time.

LOL, apparently I'm worth enough time to reply to :)

Either way, wasn't trying to start a tussle, just by not acknowledging the advice I set out it seemed as if you were fishing for a "better" answer. There's a lot of newbs on here who think like that and I mistook you as such.

Nothing wrong with options, they're great.
 
oneinfinteloop, im amazed that you took a bump as an insult to your comment, I know a way of doing it. I was only looking for more options. I think theres a magic particle system? grow up a little. In the real world? your not even worth my time.



I suggest you either watch what you say to people in this section or seriously consider going someplace else for your answers.

Especially when that someone is as respected, knowledgeable, and has contributed as much to the AE section as oneinf has.


One more smart ass comment and this thread is deleted.



Oh, and "your" in the context you wrote is "you're".
 
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And let me clarify, after the first sentence I was talking in more of a general sense but still using pronouns. I probabaly should of clarified my point so as not to be misconstrued.

What people need to understand is that discussion on forums like these is only valuable if there is a healthy exchange of ideas. Usually, the original posters will ask a vague question with very little details. In all fairness, this is not necessarily the case with your question, but on your follow up bump to my reply you could have stated that you were aware of that approach but wanted to know if there were any others. Maybe even give some details of what you've already tried, etc. This way there is more information and that additional info might get the gears turning for someone else. Now, instead of a one sided conversation, you have a full on, in depth discussion on how to achieve said effect.

We all have to keep in mind that we're building a knowledge base and, out of respect, should make the information accessible and easy to understand in the future. Otherwise you have multiple threads that get repeated because they couldn't search and find a meaningful answer to the problem. This devalues the forum as a whole and pushes away the more knowledgable contributors.
 
just delete it

You know, that's kind of sad and immature. I openly apologized for offending you, and gave just reasons why you misunderstood me, then you reply like a 5 year old with a temper tantrum and say "just delete it". Maybe you should think twice before you ever post here if you're going to have that kind of attitude. Our time is not worth that. It also reflects a complete lack of professionalism on your part.
 
Not sure if this forum is about the effect anymore and unsure if anyone has figured it out,

but I would do the effect by randomly placing texts in 3d space (X,Y, and Z) and when revealing a credit then use a flying in text effect right before a pause.

Well thats how I would of done it if it matters to anyone on this topic.
 
I decided to play around with this to see what I could come up with. I put this together really quick, in about 15-20 minutes this morning. After re-watching the titles it seemed as if the letters were animated as well as a camera. So, I gave this a shot in AE. Here's what I did:

First I created a text layer and made it a 3D layer. Next, under the "Animate" drop down I enabled Per Character 3D, then added a Position animator. Under "Animator 1" I twirled down the Range Selector and under the Advanced twirl down I changed the Units to Index instead of Percentage. This way you can select a range of character numerically instead based on percentage. I don't think there's any difference from Percentage, but it's just a habit of mine from doing a certain text animation project.

At this point you can adjust the Start and End of the Range Selector so that the Position animator only affects that range. In the comp window you can drag the handles to adjust as necessary.

Next, I changed the Shape under the Advanced twirl down of the Range Selector to Triangle. This helps give it a random look when you change the Position values. At the default of Square it will move the selected range uniformly in a block, you don't want this. Lastly, under the Advanced section, I turned on Randomize Order.

Now, once I made all those changes I duplicated the "Animator 1" four times. This might be overkill, but I was doing this quickly and didn't really experiment. You might be able to get the look with just two or three, play around here to see what really works. Since it's such a complex animation you want to keep everything as simple as possible.

So, once I had 5 position animators I changed the Random Seed under the Advanced section so that each one had a different value. I also changed the Start and End for each animator so that each affected a specific range, i.e., the first one had the first 3 letters, the next one had the next 5, etc. You'll have to adjust this to taste.

Next, adjust the positions of each animator and check it with a camera until you get the look you want. Obviously you'll be adjusting X,Y,Z values, but when you start keyframing you always want to keep the Z value the same. This gives it that staggered look when it lines up with the camera. Your first keyframe would be position -356,124,876. When you set your next keyframe you'd keep Z the same so that it reads 0,0,876.

Lastly, just animate your camera move so that it starts and ends with the keyframes of the position animators and there you go. I used a 80mm camera because I wanted a tighter field of view. I also use a null to control my camera position and rotation. To keep a fluid look you'll have to plan your moves carefully, but it's definitely doable. I also created a spotlight, adjusted it settings and put it exactly where my camera is so that it's looking directly straight on where the camera is pointing. It's creates that nice falloff effect. I added some other random text in the space to give it depth, but just animated the one text layer.

I've attached a scene file for you to download and see this all. The text animators and per character 3D are really powerful tools in AE and make this kind of thing a bit easier than it would have been before. The file was created in CS3, let me know if you have any other questions.

An example movie:

http://www.andrewfallon.tv/mov/titles_H264.mov

The file:

http://www.andrewfallon.tv/goodies/titles.aep.zip
 
Another thought is that you could use particles to place text randomly for your background text, then use this method for the hero stuff. I've only really used Particular for particles in AE, so I'm not sure if any of the default particle emitters can work in 3D with a camera, lights, and such.
 
Hey Oneinf, you forgot the motion blur you noob!

*runs and hides*


Great work dude.

To address your question about Particular emitters, you absouletly should be able to do what you are describing. Small hitch being (I think) they would need to one letter per emitter. One for all the A's, all the B's, and so on. Thats a little bit of a pain in the ass, but not much really. say 10 particles per emitter and 20 emitters. That's still not a hell of a lot of particles, so AE shouldnt choke on it.



EDIT: Found these:


http://www.videocopilot.net/forum/viewtopic.php?f=5&t=1010

http://www.trapcode.com/help/particular/custom_particles.html

http://forums.creativecow.net/archivepost/63/791762

http://www.wonderhowto.com/how-to/v...ticles-in-particular-in-after-effects-262719/


The first one really nails it I think.
 
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