Shooter
Veteran
One of a series of 6 TVCs I shot and finished recently.
A simple looking TVC with a surprising degree of post complexity all done in a Flame Suite. 15 hours work for 6 TVCs using common plus diiferent components ( eg meals)
All components are live and real objects (apart from the web site end which is a graphic) .
The "STOCKS" word is a real object we had model makers build
The footage is entirely un CC'd or graded except the BG plate has a slight vignette grad and DOF added.
The extensive Flame work is compositing of footage from the Samurai (Prores 422). Included rotoscoping of the hand action
The scene setting was Spark (F3) at default setting.
The exposure was for a full broadcast level and color range and lit accordingly.
There was never a hint of "noise" or any other issues and the internal codec appears identical ( I used the internal codec for my offline edits)
A simple looking TVC with a surprising degree of post complexity all done in a Flame Suite. 15 hours work for 6 TVCs using common plus diiferent components ( eg meals)
All components are live and real objects (apart from the web site end which is a graphic) .
The "STOCKS" word is a real object we had model makers build
The footage is entirely un CC'd or graded except the BG plate has a slight vignette grad and DOF added.
The extensive Flame work is compositing of footage from the Samurai (Prores 422). Included rotoscoping of the hand action
The scene setting was Spark (F3) at default setting.
The exposure was for a full broadcast level and color range and lit accordingly.
There was never a hint of "noise" or any other issues and the internal codec appears identical ( I used the internal codec for my offline edits)