Trying to find the best film emulation that works with SLOG in the F23

Mike Krumlauf

Award Winning Filmmaker
So I own film convert and the Impulz Lut pack, but i'm having a hard time finding a sweet spot with Slog and PanaLog with these. They are either looking to low in contrast or way to punchy. Has anyone had any luck with these with their 23/35?
 
People usually make further adjustments in post as that's how most LUTs work. You can also dial down the strength of the punchy ones. Some also stack LUTs (25% this one, 40% this one, etc). Exposure and the order of the LUTs - and what you're actually doing - is important as little changes can ruin colors, skintones, etc.

There are different ways to work: You may find that using a lower percentage on a punchy LUT would look the same as using it at 100% and just lifting the blacks a little.

Lots of experimentation is necessary (and usually done).

P.S. Before your other thread got deleted, I linked to the camera owning thread and had 68+ cameras :)
 
Most people make further adjustments in post as that's how most LUTs are with LOGs. You can also dial down the strength of the punchy ones.

Some also stack LUTs (25% this one, 40% this one, etc).

Exposure and the order of the LUTs - and what you're actually doing - is important as little changes can ruin colors, skintones, etc.

P.S. Before your other thread got deleted, I linked to the camera owning thread and had 68+ cameras :)

Awesome thanks for the advice :). Yeah idk why they deleted my post, assuming they didnt want me to share a link to the for sale area in another sub group, who knows.

Maybe at somepoint Ill take the time to list everything i've owned on here :D. Im sure im in the high 60s at this point. I remember cataloging everything over at cinematography.com and if it was easier to find i'd just copy and paste here.
 
If you haven't tried out FilmConvert's new Nitrate update yet, give it a go - it provides much more control over the print film emulation and will allow you to dial back the "punchiness" of the contrast without losing the film stock colors.
 
If you haven't tried out FilmConvert's new Nitrate update yet, give it a go - it provides much more control over the print film emulation and will allow you to dial back the "punchiness" of the contrast without losing the film stock colors.

If they offered it for Final Cut Pro 7 I would, but I still cut on FCP7 so I'm limited to Film Convert and luts using LUT Buddy.
 
I know this is old but I also use impulz and find it to be the best film emulsion ever. So making sure to put out three nodes the first 1 for he cineon film stock, leave the second node blank for adjustments and then the third node add the cineon conversion lut. When this is done this way your image may be a bit punchy etc etc. Go back to your second node and adjust easily until your heart is content.
 
I've had a fair bit of success using LUTcalc to generate conversion LUTs to turn SLOG/Sgamut into SLOG3/Sgamut3.cine, and then grading from there either by-hand or using SLOG3-based LUTs (of which there's a lot more around these days than SLOG1).
 
I am unfamiliar with Lutcalc, how does this differ then using a color space transform in resolve? Asking because I’m interested in other ways to deal with slog1 footage. Can you also create your own luts with lutcalc? Thanks


I've had a fair bit of success using LUTcalc to generate conversion LUTs to turn SLOG/Sgamut into SLOG3/Sgamut3.cine, and then grading from there either by-hand or using SLOG3-based LUTs (of which there's a lot more around these days than SLOG1).
 
I was able to save my custom made luts that I made in the old Panavision Lut Box before I sold it. Been having great success using them on the F900R with its Cineon LOG curve.
 
I am unfamiliar with Lutcalc, how does this differ then using a color space transform in resolve? Asking because I’m interested in other ways to deal with slog1 footage. Can you also create your own luts with lutcalc? Thanks


I don't know how different they are, they're probably doing very similar transforms. LUTcalc let's you export the conversions you make as LUTs.
 
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