Had always planned to do a few things for the feature:
* Small Game (App Format, iPhone/Android)
* Trailer App
* Movie App
* Comic Book App
* Small Scale Web Series (1-2 minute high concept adventures, vfx, etc)
* Ads
But, I'm realizing that we're a small group of people with smaller pockets (see: empty) and taking on transmedia means that we're limiting the forward momentum of getting to other projects, building a brand and trying to really find sustainable income.
It's okay for big guys to do it, they've got the money and infrastructure, not to mention the IP's, to do so. But, when it comes to small scale... spending four years doing transmedia for one project? In hopes of what? Selling it directly to an audience?
So the question or thought is... doesn't Transmedia (as fancy as the name sounds for stuff that's been going on forever...) equate to being counter-productive for those trying to keep a forward momentum?
It's static, you're trying to get the word out about your product for various reasons, not limited to the idea that it probably doesn't have very strong legs of its own. Versus, getting onto another project, moving that forward and being prolific?
I'm still sort of lost in my own thoughts about this, but that's the major one. It just seems counter-productive to spend so much time and money on it.
Someone offer a different perspective?
* Small Game (App Format, iPhone/Android)
* Trailer App
* Movie App
* Comic Book App
* Small Scale Web Series (1-2 minute high concept adventures, vfx, etc)
* Ads
But, I'm realizing that we're a small group of people with smaller pockets (see: empty) and taking on transmedia means that we're limiting the forward momentum of getting to other projects, building a brand and trying to really find sustainable income.
It's okay for big guys to do it, they've got the money and infrastructure, not to mention the IP's, to do so. But, when it comes to small scale... spending four years doing transmedia for one project? In hopes of what? Selling it directly to an audience?
So the question or thought is... doesn't Transmedia (as fancy as the name sounds for stuff that's been going on forever...) equate to being counter-productive for those trying to keep a forward momentum?
It's static, you're trying to get the word out about your product for various reasons, not limited to the idea that it probably doesn't have very strong legs of its own. Versus, getting onto another project, moving that forward and being prolific?
I'm still sort of lost in my own thoughts about this, but that's the major one. It just seems counter-productive to spend so much time and money on it.
Someone offer a different perspective?